[Design] Did someone mention marketing?
Curufea
curufea at yahoo.com
Wed Nov 16 22:30:11 UTC 2005
Of the D20 campaigns I'm in - because the GMs are constantly getting disenchanted with the system because it is so unforgiving when adapting to a non-D&D genre (ie the GMs own worlds), it has certainly not inspired them to go out and buy the latest material to the system. "It Must Be Mine!" does not get mentioned when supplements and new material would be detrimental to own.
The RulesLawyer concept of "It's written in the book, it's official and I don't care what the GM says" and the adversarial approach to GM vs Player was thrown out many years ago.
So again - no incentive for players to buy new material.
Kyle Schuant <kyle3054 at iprimus.com.au> wrote:
----- Original Message -----
From: Curufea
To: Design at mimesisrpg.com
Sent: Thursday, November 17, 2005 9:18 AM
Subject: Re: [Design] Did someone mention marketing?
Pirated PDFs don't make any appearance in the games I play.
But that could be because most of the gamers I play with are computer illiterate.
***
Hah! It could also be the games you play, though. D&D and d20 have so many books, each of which a player thinks they need - "oh man I gotta have this Feat!" - that it's simply impossible, even with infinite cash, to get them all. The FLGS will always be missing some. So gamers wanting some book, and unable to get it, hop onto Kazaa or whatever.
Other games don't have that ridiculous number of books... GURPS and Palladium approach it, and what do you know, there are heaps of them on the networks.
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Peter Cobcroft
curufea at yahoo.com
Main: http://www.curufea.com/
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