[Design] Did someone mention marketing?

Curufea curufea at yahoo.com
Wed Nov 16 22:30:11 UTC 2005


Of the D20 campaigns I'm in - because the GMs are  constantly getting disenchanted with the system because it is so  unforgiving when adapting to a non-D&D genre (ie the GMs own  worlds), it has certainly not inspired them to go out and buy the  latest material to the system.  "It Must Be Mine!" does not get  mentioned when supplements and new material would be detrimental to  own. 
  
  The RulesLawyer concept of "It's written in the book, it's official and  I don't care what the GM says" and the adversarial approach to GM vs  Player was thrown out many years ago.
  
  So again - no incentive for players to buy new material.

Kyle Schuant <kyle3054 at iprimus.com.au> wrote:               
  ----- Original Message ----- 
  From: Curufea 
  To: Design at mimesisrpg.com 
  Sent: Thursday, November 17, 2005 9:18   AM
  Subject: Re: [Design] Did someone mention   marketing?
  

  Pirated PDFs don't make any appearance in the games   I play.
But that could be because most of the gamers I play with are computer   illiterate.
   
  ***
   
  Hah! It could also be the games you play, though.   D&D and d20 have so many books, each of which a player thinks they   need - "oh man I gotta have this Feat!" - that it's simply impossible, even with   infinite cash, to get them all. The FLGS will always be missing some. So gamers   wanting some book, and unable to get it, hop onto Kazaa or   whatever.
      Other games don't have that   ridiculous number of books... GURPS and Palladium approach it, and what do you   know, there are heaps of them on the networks.
  

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Peter Cobcroft
curufea at yahoo.com
Main: http://www.curufea.com/
		
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