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<DIV style="FONT: 10pt arial">----- Original Message -----
<DIV style="BACKGROUND: #e4e4e4; font-color: black"><B>From:</B> <A
title=kyle3054@iprimus.com.au href="mailto:kyle3054@iprimus.com.au">Kyle
Schuant</A> </DIV>
<DIV><B>To:</B> <A title=lev_lafayette@yahoo.com.au
href="mailto:lev_lafayette@yahoo.com.au">Lev Lafayette</A> </DIV>
<DIV><B>Sent:</B> Monday, October 17, 2005 5:27 PM</DIV>
<DIV><B>Subject:</B> Re: Re: [Design] Ordinary is relative</DIV></DIV>
<DIV><BR></DIV>
<DIV><FONT face=Arial size=2>I dunno. What's the range of a gorilla's strength?
What's the world gorilla bench press record? Has any man ever wrestled a
gorilla? </FONT></DIV>
<DIV><FONT face=Arial size=2> I knew what "uplifted" meant, I
just didn't know what it had to do with anything;) If they're uplifted, it's
your campaign they're uplifted in - you decide what their normal strength is.
The average Joe Bloggs gorilla, out on his farm hoeing spuds, how do you want
him to compare with Joe Bloggs human, hoeing spuds?</FONT></DIV>
<DIV><FONT face=Arial size=2> That's a setting issue, not a
game design issue - unless you're designing a game just for one setting. There's
a game called "Primate" or something which is basically _Planet of the Apes_,
that might have an answer for you...:)</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> His comments about figures and
so are what I didn't understand. There are no figures or numbers in d4-d4. It's
all relative. Players don't really care whether their character can run 100m in
10.01 or 9.99 seconds, they just care whether they can beat Carl Lewis. That's
why it's a "comparative" system - players compare. They generally don't care
about absolute numbers. Otherwise a character sheet would look
like,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> IQ 103</FONT></DIV>
<DIV><FONT face=Arial size=2> Max Bench Press
82kg</FONT></DIV>
<DIV><FONT face=Arial size=2> Max Leg Press 207kg</FONT></DIV>
<DIV><FONT face=Arial size=2> 100m sprint 11.20
sec</FONT></DIV>
<DIV><FONT face=Arial size=2> 5km run 22min 03
sec</FONT></DIV>
<DIV><FONT face=Arial size=2> Single breath lung capacity 8.70
lt</FONT></DIV>
<DIV><FONT face=Arial size=2> Side splits 12 cm from the
floor</FONT></DIV>
<DIV><FONT face=Arial size=2> Scored 65% on last Math
exam</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> and so on. Most players don't
care about that stuff. They just want to know if their character can beat
Carl Lewis or Mike Tyson or Albert Einstein, and if so by how much.
</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV> </DIV>
<DIV>----- Original Message ----- </DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=lev_lafayette@yahoo.com.au
href="mailto:lev_lafayette@yahoo.com.au">Lev Lafayette</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=design@mimesisrpg.com
href="mailto:design@mimesisrpg.com">design@mimesisrpg.com</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, October 17, 2005 5:08
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: Re: [Design] Ordinary is
relative</DIV>
<DIV><BR></DIV><BR>He's asking what's the Strength Trait of an
average<BR>gorilla. What's the range of a gorilla's strength? <BR><BR>The
"uplifting" part means gorilla body, human brain.<BR>Interacting with normal
humans on a regular basis.<BR><BR>Regards,<BR><BR><BR>Lev<BR>--- Kyle Schuant
<<A href="mailto:kyle3054@iprimus.com.au">kyle3054@iprimus.com.au</A>>
wrote:<BR><BR>> I'm sorry but I don't know what you're trying to
say<BR>> here. Perhaps elaborate a bit...?<BR>> <BR>> ----- Original
Message ----- <BR>> From: Carl Brown <BR>> To:
<A href="mailto:lev_lafayette@yahoo.com.au">lev_lafayette@yahoo.com.au</A>
;<BR>> <A href="mailto:design@mimesisrpg.com">design@mimesisrpg.com</A>
<BR>> Sent: Monday, October 17, 2005 4:52
PM<BR>> Subject: Re: Re: [Design] Ordinary is relative<BR>>
<BR>> <BR>> Jokes aside different limits for different
folks<BR>> humans max out at famous but and (uplifted) gorilla<BR>> does
so at famous +2?. Another thing is relating<BR>> your (bell curved?) score
to back to real-life (or<BR>> genre typical) figures you can dig up with
research.<BR>> If you can perform the math the next question is can<BR>>
someone else? <BR>> Of course some genres are more fast
and<BR>> loose/intuitively based than others<BR>> <BR>>
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