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<DIV><FONT face=Arial size=2>Damn, gotta remember to hit "reply all" with this
list... what kind of silly list is it where you hit "reply" and it just goes to
the guy who posted the message:)</FONT></DIV>
<DIV> </DIV>
<DIV style="FONT: 10pt arial">----- Original Message -----
<DIV style="BACKGROUND: #e4e4e4; font-color: black"><B>From:</B> <A
title=kyle3054@iprimus.com.au href="mailto:kyle3054@iprimus.com.au">Kyle
Schuant</A> </DIV>
<DIV><B>To:</B> <A title=curufea@yahoo.com
href="mailto:curufea@yahoo.com">Curufea</A> </DIV>
<DIV><B>Sent:</B> Monday, October 17, 2005 11:57 AM</DIV>
<DIV><B>Subject:</B> Re: Re: [Design] Why random rolls?</DIV></DIV>
<DIV><BR></DIV>
<DIV><FONT face=Arial><FONT size=2><FONT face=Arial><FONT size=2><FONT
face=Arial size=2></FONT></FONT></FONT></FONT></FONT> </DIV>
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B> <A
title=curufea@yahoo.com href="mailto:curufea@yahoo.com">Curufea</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=design@mimesisrpg.com
href="mailto:design@mimesisrpg.com">design@mimesisrpg.com</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, October 17, 2005 11:20
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: Re: [Design] Why random
rolls?</DIV>
<DIV><FONT face=Arial size=2><BR></FONT></DIV>
<DIV><FONT face=Arial size=2>True.<BR><BR>I was thinking, for effects - how
about just adders? You want to<BR>keep the bell curve, just move it up and
down in effect.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>***</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>I'm not sure which you mean. Do you mean like 2d10,
or like d10-d10? I would call 2d10 "adders", like GURPS' 3d6, but d10-d10
"add-subtract". My experience is that many gamers dislike subtraction, it
confuses them. Not because they're stupid, they're simply used to adding lots of
dice up, like most systems do things. Masterbook got around this by having the
d10-d10 roll masked as a 2d10 roll plus consult a chart for a -10 to +10
result... Of course adding up dice then consulting a chart then applying the
number to your attribute+skill is actually more work than just doing it without
the chart, but players don't see it that way. They object to subtract one die
from another, though they do not object to subtracting a die roll from a skill,
or vice versa. As I said, just a matter of what gamers are used to.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Cheers,<BR>Kyle<BR>Better Mousetrap Games<BR>home
of d4-d4 and other stuff<BR><A
href="http://www.rpgnow.com/default.php?manufacturers_id=339">http://www.rpgnow.com/default.php?manufacturers_id=339</A></DIV>
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