<div id="RTEContent">A success of D&D? I don't think so - not for long term appeal. Certainly it's great for new players, but it will soon lead to dissatisfaction. It may be a reason, but it is a very small reason for its success. A far larger reason is the marketting.<br><br><b><i>Kyle Schuant <kyle3054@iprimus.com.au></i></b> wrote:<blockquote class="replbq" style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <meta content="MSHTML 6.00.2800.1106" name="GENERATOR"> <style></style><div><font face="Arial" size="2"> I think it's one reason for the success of systems like D&D, class-based systems. Players' choices are limited. Lets you get into play fairly quickly. </font></div> <div></div></blockquote><br></div><BR><BR>Peter Cobcroft<br>curufea@yahoo.com<br>Main: http://www.curufea.com/<p>
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