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<DIV><FONT face=Arial size=2>Yes, but no-one reads long pdfs. Hell, most gamers
don't read their print books cover-to-cover:)</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>We'll just have to struggle along!</FONT></DIV>
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<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=dave@difference.com.au href="mailto:dave@difference.com.au">David
Cake</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=Design@mimesisrpg.com
href="mailto:Design@mimesisrpg.com">Design@mimesisrpg.com</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, November 16, 2005 4:36
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [Design] Character
Generation: Detail vs Opportunity Cost</DIV>
<DIV><BR></DIV>Just read Kyles post. The answer for YOUR Ars Magica game is
<BR>obviously to play Ars magica 4th edition - the rulesbook is available
<BR>as a downloadable PDF (legally) and you can print out a few copies of
<BR>the relevant sections
:-)<BR>Cheers<BR>David<BR><BR>_______________________________________________<BR>Design
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