<div id="RTEContent">But with cards, you can do card tricks :)<br> <br> Dice try to emulate the imaginative nature of cards by coming in different colours or shapes - but really it is just a stopgap measure...<br><br> I really want to see a system that uses cards only. Just to make it different from every other RPG on the market. And because I think it would be more fun.<br> <br><b><i>Kyle Schuant <kyle3054@iprimus.com.au></i></b> wrote:<blockquote class="replbq" style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <meta content="MSHTML 6.00.2800.1106" name="GENERATOR"> <style></style> <div><font face="Arial" size="2">Yes but gamers love to roll lots of dice.</font></div> <div><font face="Arial" size="2"></font> </div> <div><font face="Arial" size="2">Hell, my girlfriend doesn't roleplay, but she still comes and plays with my dice.
Rolls 'em, picks out which roll best, spins 'em, stacks 'em up...</font></div> <blockquote style="border-left: 2px solid rgb(0, 0, 0); padding-right: 0px; padding-left: 5px; margin-left: 5px; margin-right: 0px;"> <div style="font-family: arial; font-style: normal; font-variant: normal; font-weight: normal; font-size: 10pt; line-height: normal; font-size-adjust: none; font-stretch: normal;">----- Original Message ----- </div> <div style="background: rgb(228, 228, 228) none repeat scroll 0%; -moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; font-family: arial; font-style: normal; font-variant: normal; font-weight: normal; font-size: 10pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"><b>From:</b> <a title="curufea@yahoo.com" href="mailto:curufea@yahoo.com">Curufea</a> </div> <div style="font-family: arial; font-style: normal; font-variant: normal; font-weight: normal; font-size: 10pt;
line-height: normal; font-size-adjust: none; font-stretch: normal;"><b>To:</b> <a title="Design@mimesisrpg.com" href="mailto:Design@mimesisrpg.com">Design@mimesisrpg.com</a> </div> <div style="font-family: arial; font-style: normal; font-variant: normal; font-weight: normal; font-size: 10pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"><b>Sent:</b> Wednesday, November 23, 2005 11:37 AM</div> <div style="font-family: arial; font-style: normal; font-variant: normal; font-weight: normal; font-size: 10pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"><b>Subject:</b> Re: [Design] d100 mechanic</div> <div><br></div> <div id="RTEContent">I still prefer cards to dice ;-p<br>It's the potential to be more of a imagination stimulator - they can have pictures and words. Which are more interesting than just numbers..<br>And cards are as tactile as dice, and can be played with in more
variation.<br><br></div></blockquote>_______________________________________________<br>Design mailing list<br>Design@mimesisrpg.com<br>http://mimesisrpg.com/mailman/listinfo/design_mimesisrpg.com<br></blockquote><br></div><BR><BR>Peter Cobcroft<br>curufea@yahoo.com<br>Main: http://www.curufea.com/<p>
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