[HQ Ignorance] Re : Re : First Scene: Sog City, Message test and questions...

Julz Dawson julz at julzdawson.co.uk
Wed Jan 17 00:21:55 EST 2007


OK, I think that Loskalm people should have a different feel than those 
dour, misguided, hide bound, Seshnelans.

I would suggest that we add  Social Mobility to the list of native 
abilities.  I would also suggest that we replace the typical personality 
traits with Self-Righteous, Evangelical and Smug.


Julz.



Loran wrote:
> If everything is ok, then here is a proposal for Loskalm and my PC keywords (it is inspired from the HQ rule book)...
> Everybody but espacially the second Loskalmi PC is welcomed for improvements.
>
> Question : Is "Read/Write Loskalmi" required to be a Wizard ?
>
>
>
>
> Loskalm keywords (from the Seshnela exemple):
>
>
> --------------------------- 
>
>
> Loskalmi Abilities:
>
>
> -        
> Assess Class Achievement
>
>
> -        
> Obey Superior
>
>
> -        
> Rural Survival
>
>
> -        
> Loskalmi Customs
>
>
> -        
> Loskalmi Geography
>
>
> -        
> Speak Loskalmi
>
>
> Typical Personality Traits:
>
>
> -        
> Fear Dragons
>
>
> -        
> Obedient
>
>
> -        
> Pious
>
>
> Typical Relationships:
>
>
> -        
> to Congregation
>
>
> -        
> to Family
>
>
> -        
> to Vassal Overlord
>
>
> Magic:
>
>
> -        
> Common magic
>
>
> -        
> New Hrestoli Church (Wizardry)
>
>
>
>
>
>
>
>
>
>
>  
>
>
> New Hrestoli Church (from the Rokari Church exemple):
>
> --------------------------------------------------------------------------------
>
>
>
> Abilities:
>
>
> -        
> Doctrine of New Hrestoli Church
>
>
> -        
> Recognize Church Authority
>
>
> -        
> Worship Makan
>
>
> Virtues :
>
>
> -        
> Try Harder
>
>
> -        
> Rejoice
>
>
> Magic:
>
>
> -        
> The Abiding Book (New Hretoli Church
> Version) (HQ p165)
>
>
> -        
> King Siglat the Wise Visionary
> Memorandum (?)
>
>
>
> Other Side:
>
>
> -        
> Joy or Solace Planes (?)
>
>
>
>
>
>
>
>
>
>
>
> Knight (from cavalery soldier p31)
>
> ---------
>
>
>
> Abilities:
>
>
> -        
> Chivalry Code
>
>
> -        
> Camp
>
>
> -        
> Care for Horse
>
>
> -        
> Heraldry
>
>
> -        
> Riding
>
>
> -        
> Scan for Danger
>
>
> -        
> Jousting
>
>
> -        
> Command Inferiors
>
>
> -        
> Mounted Combat
>
>
> -        
> Sword & Shield
>
>
> -        
> Heavy Lance
>
>
> -        
> Knight Order Traditions
>
>
> Typical Personality Traits:
>
>
> -        
> Brave
>
>
> -        
> Combative
>
>
> -        
> Disciplined
>
>
> -        
> Loyal
>
>
> -        
> Honorable
>
>
> Typical Relationships:
>
>
> -        
> to Knight Order or Overlord
>
>
> -        
> to others Knights
>
>
> Typical Followers
>
>
> -        
> War Horse (choose quality HQ p31)
>
>
> -        
> Mounted Squire
>
>
> Standard of Living:
>
>
> -        
> Common to Prosperous
>
>
> Typical Equipment:
>
>
> -        
> Normal Horse
>
>
> -        
> War horse
>
>
> -        
> Melee weapons
>
>
> -        
> Heavy Armor
>
>
>  
>
>
>
>
>
>
> Errant Knight Order of the Sparrowhawk:
> ----------------------------------------------------------
>
>
>
> The Book of Sparrowhawk:
>
>
> In Loskalm, the Sparrowhawk is a symbol of
> a small, solitary but valiant killer of harmful rodents dangerous for crops. It
> represents the errant knight devoted to protect the Farmer caste.
>
>
> The book is a compilation of secrets get by
> different questing members of the order since its foundation. The Book has
> several versions but only the newest ones are complete.
>
>
>
>
> Entry Requirements:
>
>
> -        
> Must be an accomplished member of the
> Soldier Caste
>
>
> Churches:
>
>
> -        
> New Hrestoli Church
>
>
> Abilities:
>
>
> -        
> Create Portal of Power
>
>
> -        
> Know Sparrowhawk Order secrets
>
>
> -        
> Military History
>
>
> -        
> One against Several Tactics
>
>
> -        
> Befriend Farmer Caste
>
>
> -        
> Write Secret Messages
>
>
> Relationships:
>
>
> -        
> Member of the Errant Knight Order of
> the Sparrowhawk
>
>
> Virtues :
>
>
> -        
> Courageous
>
>
> -        
> Humble
>
>
> Grimoires:
>
>
> -        
> The Abiding Book (New Hretoli Church
> Version) (HQ p165)
>
>
> -        
> The Book of The Sparrowhawk (Detect
> Fear, Paralyzing Shrieking Dive, Follow Escaping Prey, Find Courage to Attack
> Bigger than Self, Burst the Eyes, Choking Talons, Distant Sight)
>
>
> Talismans:
>
>
> -        
> Members of the Sparrowhawk Order use
> Sparrowhawk feather for talisman
>
>
> Other side:
>
>
> -        
> The Sparrowhawk nest is a node of
> courage and humility connected to the nodes of the New Hrestoli Church.
>
>
> Disavantages:
>
>
> - Far less prestigious than the Great Order
> of  the Sparrow, the Errant Knight Order
> of the Sparrowhawk is often scorned by upper castes members, as a poor bunch of
> rat chasers.
>
>
>  
>
>
>  
>
>
> Battle Seers Chapter: 
>
> -------------------------------
> To be defined with the GM, Azhur is just a new member perhaps still under testing phase.
>
>
>
>
> That's all folks... for today
> ;-)
> Loran
>
> ----- Message d'origine ----
> De : Lev Lafayette <lev_lafayette at yahoo.com.au>
> À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> Envoyé le : Vendredi, 12 Janvier 2007, 22h25mn 50s
> Objet : Re: [HQ Ignorance] Re :  First Scene: Sog City, Message test and questions...
>
>
> Advice? Apart from the fact your English is excellent
> and this is a great character description? :-)
>
> All the best,
>
>
> Lev
>
> --- Loran <aillet_l at yahoo.fr> wrote:
>
>   
>> Ok Thanks for this needed precisions :-)
>> This much like my rules in my own games sessions.
>>
>> I have tried to write down my PC description in the
>> narrative way, but I fear that my english lacks of
>> subtilities to optimize it (but perhaps that war
>> stallion and squire are just part of normal kit for
>> the loskalmi knight and don't need to be mentioned).
>> Anyway, if somebody can help me to correct and
>> optimize it, he is welcomed.
>>
>> Of course the final sentence is "secret", made to
>> bring some psychological intrigue and tension :
>> Azhur is now quatered between his hrestoli faith and
>> his fidelity to his family !
>>
>> "Loskalmi" and "Knight" are the main [keywords].
>> There, I need your help to define correct cultural
>> and occupational keywords.
>>
>>
>>     
> ------------------------------------------------------------------------------------
>   
>> "Hello fellowship !
>> I'm [Azhur Sinnersbane], [third son] of the [famous
>> House Daymare] in [Loskalm].
>> I came here as a [new member of the Battle Seers
>> Chapter], but I began my caste progression as a
>> [castle squire], was send to my lordish father’s
>> [forest scout] forces and then [faithfully] joined
>> the small but valiant [errant knight order of the
>> sparrowhawk] to [bring justice in remote areas].
>> My duty there was to [protect the poor], to [pursue
>> and capture smugglers and poachers] and to [hang
>> brigands and slavers], but having [witnessed and
>> endured the atrocities of the Kingdom of War], I
>> quested succesfully, with the help of my [squire],
>> [war stallion] and [true silver sword], to find the
>> [old banner of the Red Valor of my ancestors]. 
>> I pledge to offer all my forces, knowledge and
>> possessions to the success of our quest..."
>>
>> But then Azhur thought in a dark mood :
>> "Except that, to my shame, father just revealed me
>> that he was the [leader of this secret arkati
>> heresy], and I wonder why he also ordered me to come
>> here..."
>>
>>
>>     
> ------------------------------------------------------------------------------------
>   
>> Lev, any advice ?
>>
>> Loran
>>
>>
>>
>> ----- Message d'origine ----
>> De : Lev Lafayette <lev_lafayette at yahoo.com.au>
>> À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
>> Envoyé le : Jeudi, 11 Janvier 2007, 22h55mn 56s
>> Objet : Re: [HQ Ignorance] First Scene: Sog City,
>> Message test and questions...
>>
>>
>> IC and OOC are acceptable standards and we can use
>> them here.
>>
>> My experience of pbem is that flow is better than
>> steps. Using steps means you're invariably waiting
>> for
>> someone to put their orders in and the game grinds
>> to
>> a halt.
>>
>> I tend to agree with Sam that devious tricks are
>> entertaining in collaborative storytelling when
>> everyone knows about them, even the victim. Of
>> course,
>> it is perfectly acceptable for the player to keep
>> secrets also for entertainment value to revealed at
>> a
>> later day (e.g., squidish priest of Saint Galvost)
>>
>> Loran's character sounds just fine. I don't think
>> there are any specific HQ sources, but that doesn't
>> really matter. Just pick the keywords and your
>> abilities from your introductory narration and we'll
>> be fine.
>>
>> As for the Master's advice... What do *you* want it
>> to
>> be? ;-)
>>
>> All the best,
>>
>>
>> Lev
>>
>> --- Sam Elliot <sam.elliot1 at btinternet.com> wrote:
>>
>>     
>>> Hi Nic again.
>>>   Hi Dougie. I think it ought to be an "Uncoling"
>>> but I like Uncoiling better and I say stick with
>>> it...
>>>    
>>>   Hi Loran. "Poor" English is better than my
>>> execrable (sp?) French.
>>>    
>>>   I say:
>>>   IC = In Character while OOC = Out of Character.
>>>   I say too:
>>>   Everyone writes when they can (real life and
>>>       
>> all)
>>     
>>> but everyone accepts the possibility of
>>> backtracking. 
>>>   I say, furthermore:
>>> Private actions - BOOOOOO!!!! If you wanna do
>>> something sneaky then by all means do, but let us
>>> know how terrible you are being so we can all
>>>       
>> enjoy
>>     
>>> it. I bet everyone is sufficiently grown up to
>>>       
>> have
>>     
>>> their PC´s not know and have them "walk into the
>>> trap" or whatever if it´s an interesting one. So,
>>>       
>> my
>>     
>>> suggested proportion is: 99:1 [on very rare
>>> occasions, you want communication between GM and
>>> player for something particularly fun]
>>>   I say, finally:
>>>   Tips for beginner - enjoy, rememeber it´s email
>>>       
>> so
>>     
>>> people are likely nicer than they seem, ask
>>> questions.
>>>    
>>>   Those are just my thoughts. Lev or anyone else
>>>       
>> may
>>     
>>> have other thoughts...
>>>    
>>>   Sam.
>>> Loran <aillet_l at yahoo.fr> wrote:
>>>   Hello to you, happy tax-payers ! :-)
>>>
>>> First excuse my poor english in all my coming
>>> messages, it is not my native language.
>>> (perhaps then I should take a foreign character to
>>> make fun from it...)
>>>
>>> Although I'm rpgaming since years, espacially in
>>> Glorantha. It is my fist PBeM, so I need some
>>> explanations before starting :
>>> 1. What are the communication rules used here
>>>       
>> (e.g.:
>>     
>>> to distinguish from gaming to non-gaming comments
>>>       
>> ?)
>>     
>>> 2. Do we work in flow (everybody contributes
>>> altogether) or by steps (every players contribute
>>>       
>> by
>>     
>>> himself, then the GM) ?
>>> 3. What is the proportion of public and private
>>> actions/messages ?
>>> 3. Do you have any useful tip for a beginner ?
>>>
>>>
>>> Concerning my character, I'm thinking about
>>>       
>> playing
>>     
>>> a follower of the New Hrestoli Idealist Church of
>>> Loskalm (source:
>>> http://www.etyries.com/malkioni/idealist.htm ) or
>>>       
>> a
>>     
>>> related heresy from anywhere in Fronela (Red Moon
>>> tainted perhaps ?).
>>>
>>> He passed with success the tests of the Farmer,
>>> Soldier and Knight casts. He is now striving
>>>       
>> within
>>     
>>> the Wizard caste, still feeling more confortable
>>>       
>> by
>>     
>>> acting more as a knight than a sorceror...
>>>
>>> Questions :
>>> 1. Do you have any precise HQ sources about this
>>> kind of background ?
>>> 2. Does the Master has something to advice to it
>>> (here or in private ?)
>>> 3. Do we make just an official public background
>>>       
>> or
>>     
>>> a public and a secret for the GM (e.g.: for who
>>> wants to play a squidish priest of Saint Galvost).
>>>
>>> Thanks for the opportunity of playing again :-)
>>> Loran
>>>
>>> ----- Message d'origine ----
>>> De : Lev Lafayette 
>>> À : ignorance at mimesisrpg.com
>>> Envoyé le : Jeudi, 11 Janvier 2007, 5h12mn 52s
>>> Objet : [HQ Ignorance] First Scene: Sog City
>>>
>>>
>>> Player's Notes
>>> --------------
>>>
>>> Once again, thank you for your interest in this
>>> game.
>>> I have had a large turnout (there's 12 on this
>>>       
>> list
>>     
>>> including myself) so between us we should be able
>>>       
>> to
>>     
>>> generate a "ripping yarn" of epic adventure.
>>>
>>> Some of you I believe have much better Glorantha
>>> knowledge than me. Feel free to offer plot or
>>> setting
>>> advice at any time. I really do want to make this
>>> project as collaborative as possible.
>>>
>>> With regards to posting, adopt any style you feel
>>> appropriate. I'm not going to force you to write
>>>       
>> in
>>     
>>> any tense. In terms of detail, go for big rather
>>> than
>>> small. As I mentioned to one player already, this
>>>       
>> is
>>     
>>> more like "The Silmarillion" than "Lord of the
>>> Rings".
>>>
>>> It is expected that each player contribute at
>>>       
>> least
>>     
>>> two posts per week. Lead characters (see below)
>>>       
>> will
>>     
>>> need to contribute four. None of the posts have to
>>> be
>>> particularly long; just enough to get an idea of
>>> what
>>> you're doing and what you want to happen. 
>>>
>>> Character Generation
>>> --------------------
>>>
>>> Read through the notes for the first scene.
>>>       
>> Generate
>>     
>>> a
>>> character based on those notes, with narrative
>>> method
>>> (p20-21 HQ), introduce yourselves in a manner
>>> fitting
>>> to the first scene and send them in asap. Two of
>>>       
>> you
>>     
>>> get to be leader characters with 40 points to
>>> distribute among your abilities (no more than +20
>>>       
>> in
>>     
>>> any ability) and the rest receives 30 points (no
>>> more
>>> than +15 on ability). Leaders can be one of the
>>> "People of Note" from Fronela (RQ Genertala Book,
>>> pp10-20) if appropriate.
>>>
>>> Obviously people like Harrek The Beserk, Sir
>>> Meriatan
>>> etc are not appropriate.
>>>
>>> Leader characters are assigned on a first-come,
>>> first-served basis. Do your introduction quickly
>>>       
>> and
>>     
>>> mention it.
>>>
>>> First Scene
>>> -----------
>>>
>>> It was but a brave shepherd of the Kingdom of the
>>> Jonatings who first found to stone-hut near the
>>> region
>>> under The Ban. Although he could sense Power from
>>> within, he entered and defeated the Guardian
>>>       
>> Spirit
>>     
>>> within. Among the ruins he discovered a hitherto
>>> unknown fragment of Kyrmon's Scroll which bore
>>>       
>> great
>>     
>>> information pertaining to the troubles of Fronela.
>>> It
>>> aid that a heroquester would meet with Gbaji The
>>> Deceiver and form a Kingdom of War to herald his
>>> return and only the knowledge of the Nameless Man
>>> could prevent the greatest Chaos returning to
>>> Fronela.
>>>
>>> The scroll was taken to Okarnia and from the
>>>       
>> Kingdom
>>     
>>> of Jonatela heralds were sent far across East and
>>> West
>>> Fronela, even to the Mostal of the Nidan Mountains
>>> and
>>> the Elves of Winterwood and Erontree. So it was a
>>> Council was hastily convened at the University of
>>> Sog
>>> City to discuss the document form a Hero band to
>>> seek
>>> the knowledge of the Nameless Man. 
>>>
>>> The Kingdom of Loskalm sent two, as did Jonatela.
>>> The
>>> Duchy of Junora sent one, as did the County of
>>> Timms,
>>> and even one representative came with the
>>>       
>> agreement
>>     
>>> of
>>> many from the Rathori and Uncolings. From among
>>> their
>>> number the Janube states elected one, and Sog City
>>> had
>>> its own. Finally, both the Mostal and the Aldryami
>>> sent one of their number. Amd within the great
>>> chamber
>>> of the University they began their plan.
>>>
>>> (See? 11 players and 11 characters)
>>>       
>
>
>
>
>
>
> 	
>
> 	
> 		
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