[HQ Ignorance] Re : Scene 14: A man's best friend is his dog
Loran
aillet_l at yahoo.fr
Sat May 12 10:00:27 UTC 2007
Azhur listened to Aalmon soft whisperings, looked at the trollkin servants and then hear the weary statement of Kalen.
And suddenly, without any warning, he burst into a deep laughter:
- “Ah ah ah! Oh oh oh! What a full bag of vanity I am!”
- “I always thought about dying with an epic death, he added more calmly, like any righteous knight should deserve, but you’re right Aalmon, we all deserve a much better or much worse fate than the one of such miserable creatures.
- “Kalen! Don’t tell me that you and I, working as a team, won’t be a far more dangerous squad than any elite trollkin band. The HeroQuest is about saving Makla Mann, not loosing to their end weak enslaved soldiers… We will find a way to save our skins and take some wolf pelts in the same time… Ah ah ah!”
- “Aalmond, you have strange but precious advices. I will not hide behind poor creatures as trollkin, because this idea just revolt me, but I will not let me go to sure death, nor I will let Kalen die!”
Loran
----- Message d'origine ----
De : Erica Hoehn <caseopaya at yahoo.com>
À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
Envoyé le : Samedi, 12 Mai 2007, 2h48mn 48s
Objet : Re: [HQ Ignorance] Scene 14: A man's best friend is his dog
Kalen says that he will go and try to free Karala.
"I know it may mean that I will be killed, but I have lived
a long, and until now, a rather boring life. It is time
for me to try something more and once again become one with
the stone"
Kalen then goes to prepare himself for the upcoming
rescue., polishing his axe and talking to Torsten.
--- Lev Lafayette <lev_lafayette at yahoo.com.au> wrote:
>
> Start: Clayday, Stasis Week, the 31st day of Sea
> Season,
> 1622
>
> After rest and recuperation the Fellowship prepared
> for the 20-league journey to Zorakarkat which skirted
> the lands of southern Vustria and western Delelea. On
> the third day of their journey they encountered a
> troll caravan which had journeyed with many fat gaint
> bettles all the way from Corolaland. Upon sighting a
> bolg's of friendship carried by Anzhur however, the
> trolls took the party under their wing and informed
> them they would assit in their journey.
>
> Zorakarkat itself is an impressive sight. Nestled in
> the shadow of mountains, this temple and fort complex
> is lined with lead had been for many years the
> spiritual centre of the spirit of Zorakarkat, the
> troll incarnation of the great hero from the Dawn Age.
> The massive gates can only be opened by trolls
> themselves, and it was by this entrance that the
> caravan entered. Otherkin are required to use the
> second gate which did not permit admission to the
> inner keep, which provided the greatest aegis.
>
> Even the presentation of the third bolg of goodwill
> did not provide an immediate audience with the Hero
> Arkat Chaosbane. Some were suspicious, especially the
> warriors of Zorak Zoran - whereas on the other side of
> the scale, the Argan Argar trade cultists were the
> most friendly, encouraging their trollkin to ensure
> that the obviously powerful and wealthy strangers were
> well cared for.
>
> On the third night audience was granted with Arkat
> Chaosbane within the inner keep. Under the cover the
> deepest darkness they met him, an enormous troll of
> extraordinary size and strength and eyes that seemed
> to pierce from a distance. An even deeper darkness
> surrounded him, like a halo, and as he sat on his
> throne, across his lap lay a great mace of the dullest
> lead. Truly this is the an incarnation of the old God.
>
> Anzhur unfurled the Red Banner, but Arkat was not
> moved [Marginal Failure]. Jareena offered words of
> diplomacy, explaining their plight and the capturing
> of their friend and ally, Karala
> Walks-With-The-Great-White-Wolf by the Mystic of
> Vustria and the Telmori. Anzhur mentioned how this
> seemed similar to the rescue of Makla Mann, King of
> the Otokorini, and how a HeroQuest may assist her
> escape from the clutches of the werewolves, and who
> better to help than Arkat Chaosbane, who led the
> original rescue so many years ago himself!
>
> Arkat considered the tale carefully, and spoke with a
> deep, slow and impressive voice.
>
> "A HeroQuest can indeed help the rescue of your
> friend. But it is not to be taken lightly. A failed
> HeroQuest empowers enemies and slays allies. It
> requires great magic and knowledge; the recreation of
> ancient tales. So let me tell you the story of the
> rescue of Makla Mann, King of the Otkorini."
>
> "When the rule of wickedness in Tanisor fell, Nysalor
> brought in Deringos Pistol, a Dorastoran general of
> skill into the region of Vustria and Telmoria. He
> employed skilled guerilla tactics against the more
> formal armies of Makla, and was thus able to capture
> him."
>
> "Arkat" - you note he appears to be referring to his
> past self in the third person - "Gathered together a
> small force of human, aldryami and troll scouts and
> rangers to locate Makla. First they plotted a complex
> path between them that would confuse the skilled
> Telmorian scouts. 'Pure Doggerel', is how Talor The
> Laughing Warrior would refer to it."
>
> "The second part of the journey required entrance into
> the lair of the Telmori themselves; many calming
> magics were cast with peaceful webs of darkness to
> ensure that they were not alarmed as we rescued the
> would-be King. 'Let Sleeping Dogs Lie', Talor
callhttp://mimesisrpg.com/pipermail/ignorance_mimesisrpg.com/2007-May/000444.htmled
> this chapter.
>
> "But of course the alarm was raised, and many Telmori
> came forth to hunt their former prisoner. Unable to
> outstrip them in their own land, sacrifices had to be
> made. A band of trollkin stood firm and bore the brunt
> of the assault as we made our way to safety.
> 'Doggone', said Talor."
>
> "If we are conduct this HeroQuest we must travel into
> the lands of the Telmori and re-enact these scenes and
> adapt them to the circumstances that you encounter.
> Many Troll Priests and Initiates must sacrifice Power
> to enter the Godplane, where Time becomes...
> different. You will encounter these experiences in
> their modern form. Do not fail."
>
> "I myself will not be attending. This risk is too
> great, and you speak of the Mystic knowing that the
> land is alive and beginning to reawake. It is my fear
> that he seeks to revive the Spirit of Deringos Pistol.
> If that is the case I must be prepared. In my stead, I
> summon one known to us as 'Beast'. He can take the
> role of Arkat The Troll in this HeroQuest."
>
> "You will also need one or more of you to act as the
> Aldryami and Human scouts who mapped the confusing
> path. You will need one or more of you to cast the
> magics of calming or sleep. And", Arkat pauses. "You
> will need one or more of you to act as the Trollkin
> who die nobly to ensure the escape of your friend."
>
> "Can you do this?"
>
> Deadline: Sunday 13th May for part 1.
>
>
>
>
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