[HQ Ignorance] Scene 53: The Longest Night, The Battle of Seguarane Forest

Lev Lafayette lev_lafayette at yahoo.com.au
Wed Feb 13 21:45:27 EST 2008


Firstly, the battle will be in the evening and early
morning; secondly what you are suggesting is that the
Seshneleans leave their walled city. I would need
confirmation from Anzhur on this proposal!

--- Nic Hughes <nicolas.h at virgin.net> wrote:

> We can do this IC later but the general idea is that
> the Aldryami and 
> the Seshnelans join up to the West of the enemy and
> join battle in the 
> late afternoon. That force should be big enough to
> get Theoblanc to 
> commit most of his forces and just hold back the
> elites as a reserve 
> (and because he'd rather commit the vampires after
> dark). With the main 
> body of his force facing more or less West the
> Telmori coming in from 
> the North-East would be coming in from a rear flank.
> 
> Of course that's just a plan, plans never survive
> contact with the enemy :-)
> 
> If it works it
> a) gets the Telmori where they can do most damage
> b) puts a large army between the berserk Telmori and
> anyone we would 
> rather see alive afterwards - which seems like a
> good idea to me.
> 
> If the timings are as I think then about an hour
> after the Telmori hit 
> the sun will go down and the moon will change phase.
> 
> Nic
> 
> 
> Lev Lafayette wrote:
> > The Telmori are more likely to be able to attack
> on
> > the east flank as the Aldryami attack on the West.
> Of
> > course, the Telmori will be enraged at this point
> so
> > it could get messy ;-)
> >
> > I'll get a map together later today, but a general
> lay
> > of the land would look like this.
> >
> >
> > Now:
> >
> >                                   Telmori
> >          
> >              Segurane City
> >
> >
> > Aldraymi
> >
> >           
> >
> >             Skirmishers
> >
> > ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ (forest line) ^ ^
> ^ ^
> >
> >
> >            Undead Army
> >
> >          
> >
> >
> >
> >
> > Combat:
> >
> >
> >               Segurane City
> > Skirmishers
> >              
> > Aldyrami        Undead Army        Telmori
> >
> >
> >
> >
> >
> >
> > --- Kevin Johnston <runemaster93711 at yahoo.com>
> wrote:
> >
> >   
> >> How are theTelmori to get to the rear of the
> enemy?
> >>   Knarl
> >>
> >> Nic Hughes <nicolas.h at virgin.net> wrote:
> >>   The calm before the storm. The small group sat
> >> around and for a time 
> >> said little for what was there to say when death
> >> stared them in the face.
> >>
> >> Aalmon had lived through this silence before and
> >> through the battle that 
> >> followed it, so when he had let the enormity of
> the
> >> threat sink in he spoke.
> >>
> >> "We cannot stand in ranks and face them down for
> >> they are too numerous" 
> >> Aalmon shuddered at the memory "far too numerous.
> We
> >> must avoid their 
> >> greatest strength and use our own strengths to
> fight
> >> on terms that we 
> >> dictate."
> >>
> >> He paused as he took out his crystal chess set
> and
> >> once more set out the 
> >> pieces, in a pattern he remembered so well it
> could
> >> almost have been 
> >> drawn on the insides of his eyelids "The king
> holds
> >> the army together 
> >> and in this case the black king is Theoblanc.
> What
> >> we have to do is draw 
> >> his army off and then concentrate our most lethal
> >> attacks on the king 
> >> itself. In doing so we have to avoid a decisive
> >> battle at all costs for 
> >> we would be overwhelmed and defeated.
> >>
> >> Let us look to our advantages, firstly we know
> his
> >> dispositions and 
> >> strength. He does not know ours and can only
> suspect
> >> it. If the Telmori 
> >> do not descend upon him during the night he must
> >> think them far from the 
> >> battle for the wolf-men have never before held
> back
> >> on the full moon and 
> >> Theoblanc cannot know that we have the means to
> >> alter that unchanging 
> >> fact of their nature. If he believes they cannot
> >> hold back then when 
> >> they do not attack he will in his mind no longer
> >> need to defend against 
> >> them, so we can have surprise if we can survive
> so
> >> long. He will suspect 
> >> the men of the city are with us and will be ready
> >> for them, very well 
> >> they can be the anvil upon which the hammer of
> the
> >> wolf-men can fall. We 
> >> also have means to communicate and coordinate our
> >> forces, I am trained 
> >> as a courier so I know how critical that is to
> any
> >> army - especially one 
> >> in dense forest terrain where even to see your
> enemy
> >> is hard. If Anzhur 
> >> stays with the knights then they can know what
> each
> >> of the rest of us is 
> >> doing through the banner. If my brother goes with
> >> the main elf force and 
> >> I with the skirmishers then they can coordinate
> >> attacks and withdraw in 
> >> formation to avoid defeat, in the woods we should
> be
> >> able to stay ahead 
> >> of his main forces." As he speaks he indicates
> >> pieces on the board 
> >> representing each of these forces
> >>
> >> "And we may need to make sacrifices. Icthya you
> have
> >> prepared water 
> >> which will sweep away both enemies and trees, if
> >> Baros is with you we 
> >> can try to lure the enemy into this trap and
> avoid
> >> losing either of our 
> >> own forces but I fear this is uncertain. What is
> >> certain is that we can 
> >> use this to buy time for if they fear to pursue
> us
> >> then we can skirmish 
> >> all the better, yet if they pursue it is into a
> >> trap. I have seen the 
> >> torches the army carries and I expect them to use
> >> fire, Icthya you must 
> >> be ready for this and the Aldryami must not panic
> >> for there are ways to 
> >> turn this against them. If when the fires light
> the
> >> forest is willing I 
> >> can call on magics to use those fires to burn
> away
> >> the foul enchantments 
> >> that brought up this army and force them to waste
> >> time and men dousing 
> >> their own fires. To pose a great threat the trees
> >> would need to be 
> >> willing to burn and aid my attempt by sending the
> >> raging fires back upon 
> >> them.
> >>
> >> With all this we must buy time for the Telmori to
> >> awake and we must turn 
> >> the army of the enemy away from them so the
> leaders
> >> - standing at the 
> >> rear - are exposed to their attack. In the end
> Azhur
> >> and Jareena you 
> >> will need to stand with the main force at the
> point
> >> of best defence and 
> >> pin the enemy in place for this last desperate
> >> attack. The skirmishers 
> >> can hold your flanks for a time but not forever
> so
> >> the men and wizards 
> >> might have a hard time of it if we have not held
> >> them up well and 
> >> stretched them out with our harrassing. Then then
> >> main attack must come, 
> >> Kerala and Knarl our lives will be in your hands,
> >> for if the Telmori 
> >> come too late then I doubt any of us will still
> be
> >> there to see them." 
> >> He moves his hands across the board and the white
> >> queen makes a diagonal 
> >> move to defeat the isolated black king far behind
> >> the massed lines of 
> >> his pieces.
> >>
> >> "Of course if anyone has a safer or better plan
> I'd
> >> love to hear it. 
> >> This one puts me in the fighting from the moment
> >> they enter the forest 
> >> and leaves my arse hanging out for a long long
> time.
> >> That's not a good 
> >> feeling."
> >>
> >> OOC: Once we agree on a rough plan then we can
> move
> >> onto detailed 
> >> preparations, or does everybody else want to dive
> >> straight in?
> >>
> >> Nic
> >>
> >>
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