[HQ Ignorance] Re : Re : Scene 53: The Longest Night, The Battle of Seguarane Forest
Loran
aillet_l at yahoo.fr
Thu Feb 14 02:50:08 EST 2008
And this will be more logical than having the aldryami having left some clearings, so conveniently placed for horseback fighting, just in front of the city when they planted the forest... (Icthya, it is here perhaps time to send the HPs back ingame and make the elves sing the right song to the trees ;-).
As soon as it is done, we can trap the area (Azhur's One against Several Tactics 18)
Loran
----- Message d'origine ----
De : Sam Elliot <samlelliot at gmail.com>
À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
Envoyé le : Mercredi, 13 Février 2008, 16h28mn 03s
Objet : Re: [HQ Ignorance] Re : Scene 53: The Longest Night, The Battle of Seguarane Forest
On Feb 13, 2008 8:57 AM, Lev Lafayette <lev_lafayette at yahoo.com.au> wrote:
> >
> > Any chance of making a finding/clearing about
> > 100-200 meters wide. Just
> > wide enough for our main force but too narrow for
> > the numerically
> > superior opponents to overlap the flanks.
>
> Only if someone spends a Hero Point. The Aldryami were
> pretty comprehensive when Icthya "created" the
> forest..
I was wondering about the trees getting up and moving themselves, actually.
BYW, talking about HP, what happened with Icthya´s spirit?
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