[HQ Ignorance] Variable augments (was Re: Scene 57: The Graveyard Shift (and new player, Damien))
Lev Lafayette
lev_lafayette at yahoo.com.au
Mon Mar 10 22:04:08 EST 2008
--- Sam Elliot <samlelliot at gmail.com> wrote:
> Another (now post-hoc) comment: it can be fun to
> pull the variable
> (i.e. rolled) augment rules out of retirement once
> in a while.
That's true. In face-to-face play they can get in the
way, but with PBeM's time lag, it is quite plausible
to use this a regular feature.
What say ye?
>
> Sam.
>
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