[HQ Ignorance] Variable augments (was Re: Scene 57: The Graveyard Shift (and new player, Damien))

Lev Lafayette lev_lafayette at yahoo.com.au
Mon Mar 10 11:04:08 UTC 2008


--- Sam Elliot <samlelliot at gmail.com> wrote:

> Another (now post-hoc) comment: it can be fun to
> pull the variable
> (i.e. rolled) augment rules out of retirement once
> in a while.

That's true. In face-to-face play they can get in the
way, but with PBeM's time lag, it is quite plausible
to use this a regular feature.

What say ye?

> 
> Sam.
> 
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