[HQ Ignorance] Variable augments (was Re: Scene 57: The Graveyard Shift (and new player, Damien))

Sam Elliot samlelliot at gmail.com
Mon Mar 10 22:15:29 EST 2008


On Mon, Mar 10, 2008 at 8:04 AM, Lev Lafayette
<lev_lafayette at yahoo.com.au> wrote:
>
> --- Sam Elliot <samlelliot at gmail.com> wrote:
>
> > Another (now post-hoc) comment: it can be fun to
> > pull the variable
> > (i.e. rolled) augment rules out of retirement once
> > in a while.
>
> That's true. In face-to-face play they can get in the
> way, but with PBeM's time lag, it is quite plausible
> to use this a regular feature.
>
> What say ye?

Where a contest is of sufficient interest and import, and when there
is frequent Player-Narrator communication, it can work well. I have
never really gone for it personally, but others have.

Sam.



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