[HQ Ignorance] Scene 64: Departures and the Waertagi
Damien Bosman
damien.bosman at gmail.com
Sun May 11 13:56:32 UTC 2008
(Sorry, busy week. Just checking e-mails now :) )
Rikku commands the plebs (well, everyone is a pleb in his eyes) to steer
away from the pirate cove as much as possible and in the direction of
Khorst. He orders the men to keep constant and vigilant watches, alerting
him to any suspicious activity. Lights are kept out, as the "The Acindina""
tries to slowly pass by Smelch and head in the direction of Khorst.
Rikku whispers to the closest person in ear-shot, "Hopefully, we can sail
past them without them ever knowing"......however, his thoughts were quite
different and the endless possibilities pertaining to wealth and knowledge
that could be obtained from these pirates, brightened his spirits for the
better part of the evening.
On Sun, May 11, 2008 at 10:24 PM, Lev Lafayette <lev_lafayette at yahoo.com.au>
wrote:
>
> --- Lev Lafayette <lev_lafayette at yahoo.com.au> wrote:
>
> > Leaving the archipelago within two days, and with
> > the
> > combined power of both a beforewind in the sales,
> > and
> > the Salamanders firing the Mostali engine the ship
> > makes incredible speed along the coastline, passing
> > Orninior and the coastline of the Thrachodon Marsh
> > within the first day in the open seas. By evening
> > they
> > were close to the notorious pirate haven of Smelch -
> > but they were most certainly in the region of
> > Maniria.
> > "Now that's Mostal machinery for you", remarked
> > Kalen.
> > Reaching Esrolia will take a mere two more days.
>
>
> So... shall I just have the pirates of Smelch capture
> you all, or is someone going to take precautions? ;-)
>
> (I'm looking at you Godlearner, you're the one with
> some sailing/navigation skills in the group)
>
>
> Lev (gently prodding new roleplayers to take the plot
> initiative and see how far they can push it..)
>
>
>
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