[HQ Ignorance] Re : Re : Scene 80: The Battle for Iceland (Part Four): A Final Stand?
Damien Bosman
damien.bosman at gmail.com
Sat Jan 10 09:49:40 UTC 2009
Some of my clansmen in the past had enormous power equivalent to that of the
hand of Orlanth, but it was a magic that was not widely known. Unfortunately
I never learned the secret.
[OOC: I don't have the right Rune Sight for this]
On Fri, Jan 9, 2009 at 9:41 PM, Loran <aillet_l at yahoo.fr> wrote:
> OOC :
> Is Broyan now laughting like a Talorian in a desperate situation ? or just
> Azhur ? What has become of his last HP ?
>
> IC:
> Azhur turned on the Godlearner Rikku:
> - "Could you do something there?"
>
>
>
> ----- Message d'origine ----
> De : Lev Lafayette <lev at mimesisrpg.com>
> À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> Envoyé le : Vendredi, 9 Janvier 2009, 11h32mn 00s
> Objet : Re: [HQ Ignorance] Re : Scene 80: The Battle for Iceland (Part
> Four): A Final Stand?
>
>
> "I have fought this monster before", Bryon responds grimly. "Myself, and
> my best warriors, took the hand of Orlanth [OOC: Teleported] to the
> monster's back, whereupon we slew the Priests that drove it, beat off
> the giant fleas that are to be found there, and hammered it from the
> mortal plane"
>
> "It was not a battle I care to repeat, but it seems we have little
> choice."
>
> "How I am supposed to take wing without the breath of Orlanth I don't
> know."
>
> On Wed, 2009-01-07 at 14:25 +0000, Loran wrote:
> > Azhur of the Daymare House in Loskmal, turned toward the King Bryan.
> > - "Even in the far western places, we have heard foolish rumors about a
> giant krjaki monster, mastered by Gabji's magic and turned into a servant of
> the pagan empire of the Red Moon... Arkat killed it once, but it is said
> that only the mightiest heroes may face it and keep their sanity. What do
> you want us to do, King Broyan ? Fight or flee it ? If you fight it, except
> a miracle, you will loose and if you flee it, certainly your cause will be
> lost..."
> >
> > The western leader tried to estimate the distance between the battlefield
> and the red glowing point in the sky. Will they have the time to destroy all
> their opponents and flee the before Crimson Bat's arrival?
> >
> > Azhur then looked at the Red Banner of his ancestors and thought about
> the weird powers it wielded.
> > - "King Broyan, in any case, must fear, despair or madness endanger our
> wisdom. I'm the bearer of the legacy of my ancestors and it allow me to try
> a weird blessing from Saint Talor. Let's me help you to find all hope and
> courage we can have there."
> >
> >
> > OOC:
> > Saint Talor's blessing from the Red Banner
> > - Joyous Fighting (removes fear, disconcerting opponents) 14
> >
> > On Azhur and Broyan (2 persons) => -3 modificator with Azhur's last HP
> if necessary.
> > (I don't know if some augmentations are possible)
> > Loran
> >
> >
> > ----- Message d'origine ----
> > De : Lev Lafayette <lev at mimesisrpg.com>
> > À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> > Envoyé le : Mardi, 6 Janvier 2009, 10h54mn 03s
> > Objet : [HQ Ignorance] Scene 80: The Battle for Iceland (Part Four): A
> Final Stand?
> >
> > Scene 80: The Battle for Iceland (Part Four): A Final Stand?
> >
> > With Azhur and his knights causing a wild chase among the Lasadag Lions,
> > they were led into a trap. The spear and sword assault wings of Dernu,
> > Gernu and Eladanditi, swung into action as the central force of Bryoan
> > and Orlastor formed a shied wall and Gyffur's missile force fired from
> > behind. It was, by any accounts, a complete rout as the Sartarite forces
> > had numbers, discipline and position.
> >
> > But the cheers that rose from Bryon's force was short lived, for they
> > saw what confronted them ahead. A massive central force of Lunars, well
> > armed and amoured, chanting the praises of their military forces. To
> > their left were the traitorous Tarshites, with an array of random
> > weapons and, in direct contrast to their right, the steadfast and
> > perfect formations of the Sun Dome files, spear and shield raised as
> > one. An estimation would place the Lunar forces having advantages of
> > number, weaponary and probably skill.
> >
> > >From the rear, a small contingent of wind children landed near Minaryth,
> > Eurynome and Jareena. "We apologise for being late; it is so much harder
> > to fly when the breath of Orlanth does not raise our wings. But we have
> > come to warn you, from up high, we saw the worst thing imaginable. It
> > comes... Look!" The slight being pointed its javelin far into the
> > distance of the grey-white sky.
> >
> > Jareena stretched and looked towards where the wind child had pointed.
> > Far in the distance, but far too close for anyone's liking, there was an
> > unmistakable red dot on the clouds.
> >
> > "The Crimson Bat", she whispered.
> >
> > At the same time, Karala's wolf let out our low, but perceptual growl.
> > Her Telmori colleagues around her nodded. "Our people. They come."
> >
> >
> > OOC: You could do with a challenge.. :) So here is the Crimson Bat,
> > chaos Demon bound to the services of the Red Goddess and the Lunar
> > Empire.
> >
> > Abilities
> > Strong 1W8, Big 1W5, Fly 13 (currently at -10 due to lack of wind - it's
> > moving *very* slowly), Create Wind (normally a STR 1W3 wind, but not
> > operable at the moment), Breathe Acid 15W3, Tongue Grapple 15W3 (*4),
> > Bite 15W3, Magic Resistance 10W
> > Armour: Reduces any damage by 6 levels, Regenerates 2 levels of damage
> > per scene.
> > Weapons: Acid Breath +6, Bite +25, Tongue +6, Maddening Keen - causes
> > all those who have less than 3 abilities rated 17 or less to become
> > demoralised.
> >
> >
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> >
> >
> >
> >
> >
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