[HQ Ignorance] Scene 109: The Entrance to Hell
Lev Lafayette
lev at mimesisrpg.com
Sun Jun 6 21:29:54 UTC 2010
On Sun, 2010-06-06 at 16:43 +0100, Nicolas Hughes wrote:
> Lev,
>
> The 20 / 17W3 thing just seems to be built into animist magic. He has
> a relationship of 20 to a spirit that has a 17W3 ability - I think the
> high HP cost of the spirit in the first place is supposed to balance
> this out. I'm not convinced that it does, this the first character I
> have played with animist type magic and my conclusion is that the
> costs of high powered spirits are probably on the low side for balance
> purposes. IIRC correctly the initial spirit cost 6HP and then Aalmon
> has spent another 3 on increasing his relationship to it.
>
Hi Nic,
Yes, you're quite right about that; but most spirits have abilities of
around 10W at best. Large Oakfed spirits are an exception, but they can
only do one thing (burn stuff) - 17W3 does seem very high. Plus there is
the Practise requirements and restrictions.
[OOC: In any case your relationship to the spirit 20, roll 5 is
sufficient to get it to act for you, resistance 14, roll 10, albeit only
for a short time]
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