[HQ Ignorance] Re : Re : Scene 110: Inside the Iron Fort

Loran aillet_l at yahoo.fr
Mon Jun 21 22:01:16 UTC 2010


Okay Lev, let me instruct any suspicious NPC on how a clever wizard may do some magic into an anti-magic aera... :-)
1. Get a willing shaman
2. Make the shaman summon some mighty obediant spirits (thus outside the Iron Fort)
3. Get a powerful sorceror
4. Boost the spirits with sorcery (thus outside the Iron Fort)
5. Make the spirits enter the Iron Fort by following you. Magic can't be cast there but existing magic still works, no?
6. Make the Sorceror go inside the Iron Fort after the Spirits
7. Make the sorceror give the right orders to the spirits to possess the commanding officer
8. You have a new puppet at your service inside an iron Fort
9. "Who are you to tell that this is impossible ? Are you an expert in both shamanistic pratices and western sorcery ? No... you're just a bloody Kralori... so don't ask and accept the result as I tell you : the Commanding Officer is inside this building waiting for your orders, please get in."



OK, a little bit more diplomatic but that's the spirit, more bluff than real magic...
:-D
Loran




----- Message d'origine ----
De : Lev Lafayette <lev at mimesisrpg.com>
À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
Envoyé le : Lun 21 juin 2010, 23h 30min 16s
Objet : Re: [HQ Ignorance] Re :  Scene 110: Inside the Iron Fort

On Mon, 2010-06-21 at 14:18 -0700, Gianni & Anna Vacca wrote:
> 

> Guillaume should be inside the fort -- the Seeker had indicated the following people:
> - Azhur the Westerner
> - Jareena the Healer
> - Guillaume Faust
> - Kalen the Mostali
> - Rikku the GodLearner

And Rotterex of course :)

Ahh, my mistake. OK, if there's no other actions that the PCs intend to
carry out we'll move onto the court scene...


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