[HQ Ignorance] Re : Re : Re : Scene 129: Rogue Kalen Robot on the Loose!

lev at mimesisrpg.com lev at mimesisrpg.com
Tue Mar 20 11:33:34 UTC 2012


> Lev, please, finish the description, so I can add something fully adapted.
> With Kalen still marching while vanquished and the Wizard fleeing,
> everything I wrote is wrong....

Well, OK. Rotterex can have another attempt at turning the Kalen-bot off..

So Rotterex can use his rat-like agility (5W, roll 1(!), rolled critical
success) to try to get past Kalen's strength
and the effective armour (8W, half value 14, roll 15, failure, bumped down
by Rotterex to critical failure), resulting in a total victory for
Rotterex! (You don't see that too often!).

Rotterex, with great nimbleness, reaches around the Kalen-bot as it
stumbles towards the exit. Rotterex reaches to the chest plate, undoes the
latch, and disables the critical fluids pump. The Kalen-bot, stumbles,
falls and shutsdown.

Not one to let Kalen "die" a second time, Jareena steps in with her
prevent dying ability and re-enables the fluid pump after tying the limbs
of the Kalen-bot who, upon awakening, makes futile attempts to break free.

>>Well, the Kalen 'bot is still marching towards the hall's entrance, Rikku
>>is grinning madly as he approaches the party with his sickle raised, as
>>howling ghosts advance

Now.. what about the horde of ghosts and the possessed Rikku?






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