<div>LOL!!</div>
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<div class="gmail_quote">On Wed, Dec 31, 2008 at 7:03 PM, Lev Lafayette <span dir="ltr"><<a href="mailto:lev@mimesisrpg.com">lev@mimesisrpg.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"><br>And.. with a roll of 8, you have a success.. You can gain a level of<br>healing as a result.<br><br>Nota bene: You can, technically, do anything with an ability in<br>
HeroQuest. If you want to try parrying javelins with a sickle you can..<br>It just comes with a hefty penalty (or, as one reviewer commented, yes<br>you can *try* to parry a lightning bolt with basket weaving...)<br>
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<div class="Wj3C7c"><br>On Tue, 2008-12-30 at 23:32 +1100, Damien Bosman wrote:<br>> OOC: Yes, unless Rikku can deflect with his sickle he was pretty<br>> screwed :)<br>><br>> Rikku rolls around in pain but manages to find some material and tries<br>
> to apply first aid (First Aid 15)<br>><br>><br>><br>><br>><br>> On Mon, Dec 29, 2008 at 8:57 PM, Lev Lafayette <<a href="mailto:lev@mimesisrpg.com">lev@mimesisrpg.com</a>><br>> wrote:<br>><br>
> Azhur's makes a break through the Lasadag Lions using an<br>> unusual<br>> combination of trickery, strength and speed. The Lions, who<br>> were<br>> planning to engage in melee, find themselves having to give<br>
> chase and<br>> attack with javelin (1). Again javelins fly at Azhur's small<br>> forces, but<br>> none strike true, as the party makes a break for it and tries<br>> to link up<br>
> with King Broyan's main group.<br>><br>> With Lions chasing after Azhur's force, a group of the same<br>> also<br>> confront and give chase to the left and right wings of the<br>
> King, with<br>> Dorassa and Kalen on the one and Karala, Rikku and Da on the<br>> other.<br>> Dorassa and Kalen attempt to fight the Lions, but their<br>> strength is<br>
> great (2). Kalen takes a minor wound but stands his ground,<br>> whereas<br>> Dorassa is forced to flee with the bulk of the javelin<br>> throwers. As the<br>> Lions close to melee, Kalen's superior combat skills win out<br>
> as he<br>> engages in a defensive retreat. Dorassa on the other hand<br>> gains the<br>> speed of the wind and quickly reaches a rallying point (3).<br>><br>> On the other wing Rikku, Karala and Da face their onslaught.<br>
> The initial<br>> hurl of the javelins proves troublesome for the assault force<br>> (4). Rikku<br>> is seriously injured when one strikes into his unarmoured leg;<br>> but Da<br>
> protects him with his shield and begins to carry him to<br>> safety. Karala<br>> too fights the Lion javelin throwers, but suffers a minor<br>> wound for her<br>> efforts. When the Lions close, Karala's wolf allies and her<br>
> heavy<br>> boomerang prove too much and they are able to engage in a very<br>> successful fighting retreat, cutting a great path and bringing<br>> injury to<br>> those in the way of her great boomerang and the teeth and claw<br>
> of her<br>> Telmori companions.<br>><br>> As per Azhur's plan he brings his small forces to the<br>> attention of the<br>> 'Shield'; King Bryon's main force. The Lions that gave chase<br>
> to him now<br>> face a larger force directly in their way and the assault and<br>> javelin<br>> throwers have joined as well. Now is the time of<br>> counter-attack.<br>
><br>> OOC: Any special actions during the counter-attack would be<br>> welcomed.<br>> Also, if you could email any updated character sheets to me<br>> off-list it<br>> would be appreciated as well! <a href="mailto:lev@mimesisrpg.com">lev@mimesisrpg.com</a><br>
><br>><br>> 1) I'll rule their primary ability is 'Give Chase', which<br>> they're not<br>> too bad at (13) and they'll get an augment from javelin 10W<br>> (+3) for a<br>
> total of 16 (15, success). This is against Azhur's 19 (9W - 10<br>> because<br>> outnumbered) (10, success, +1 Hero Point to critical), minor<br>> victory<br>> overall for Azhur.<br>
><br>> 2) The forces in these two groups is roughly equal, so I rule<br>> it's the<br>> equivalent of a one-on-one battle in two parts. Kalen has<br>> ranged weapons<br>> (guns) and iron armour which he can use against the Lions,<br>
> (roll 16,<br>> failure, bumped to success vs 10 success, bumped to critical)<br>> but the<br>> lightly armoured Dorassa (roll 9 success, vs 16 success,<br>> bumped to<br>
> critical).<br>><br>> 3) Kalen has axe and armour, Lions have broadsword and light<br>> armour<br>> (roll 4, success, bumped to critical - even with -3 for two to<br>> one odds<br>
> vs roll 9, success), minor victory for Kalen. Dorassa rolled<br>> an 8 vs 18<br>> for chase; and easy victory.<br>><br>> 4) Rikku has no appropriate skill that I can find so default<br>
> of 6, (roll<br>> 17) versus 10W javelin attack (roll 10, success, bumped to<br>> critical),<br>> major defeat. Da succeeds (roll 4) vs 10W (roll 11, failure,<br>> bumped to<br>
> success, minor victory to Da). Karala 17 (roll 16, succes -<br>> just) vs 10W<br>> (roll 11, fail bumped to success), minor defeat to Karala.<br>> Roll 1 for<br>> Karala and Telmori (critical!) vs roll 17 -3 for being<br>
> outnumbered for<br>> Lions with broadsword; failure - major victory.<br>><br>><br>><br>> On Tue, 2008-12-23 at 10:19 +0000, Loran wrote:<br>> > [IC]<br>> > Speed and power were the superior strengths of the western<br>
> heavy cavalry on the pagan foot soldiers. As Endless Warriors,<br>> thanks to Saint Talor's blessings, the four horsemen felt<br>> confident and stood together under the rain of javelins. There<br>
> Azhur, relying on the war tactics learnt from his time within<br>> the Sparrowhawk's chivalrous order, informed his men that they<br>> would have to flee, but not as losing cowards just as bait for<br>
> a trap.<br>> > - "We must not go too fast, making them run after us. Their<br>> faster runners will try to reach us to capture us and get the<br>> ransom before the slower ones, thus stretching their lines and<br>
> weakening their order. King Broyan and our friends of the<br>> Fellowship will then be in an easier position to dispatch them<br>> swiftly. You ride before me, gentlemen!"<br>> ><br>
> > And to make the situation more credible, he bent on<br>> Blackmane's ear and told his war stallion.<br>> > - "And now this very old good trick of the wounded lame<br>> horse, my friend."<br>
> ><br>> > And he tried to make his horse limp as if he had been<br>> touched by a javelin, making more credible and possible the<br>> poursuit. Just his horse and armor were worth the capture, but<br>
> if they were getting to close, both man and horse were ready<br>> to speed up.<br>> ><br>> > [OOC]<br>> > - Riding 17 (or Mounted Combat 19)<br>> ><br>
> > Augmented with:<br>> > - On against several tactics 18/+2<br>> > - Know Sparrowhawk Order's Secrets 17/+2<br>> > - Intrepid 19/+2<br>> > - Relationship to Blackmane 17/+2<br>
> > - Blackmane's Loyal to his Master 18/+2<br>> > - (Convince others 15/+2?)<br>> > - (Othor's Support Master in Battle 3W1/+2 ?)<br>> ><br>> > Total 7W to 13W ?<br>
> > The goal of this guile is to bring a dispersed foe in front<br>> of King Broyan's army.<br>> > 1 HP is available if needed.<br>> ><br>> > Joyeuses Fêtes de fin d'année à tous !<br>
> > Loran<br>> ><br>> ><br>> ><br>> > ----- Message d'origine ----<br>> > De : Lev Lafayette <<a href="mailto:lev@mimesisrpg.com">lev@mimesisrpg.com</a>><br>
> > À : HeroQuest Glorantha <<a href="mailto:ignorance@mimesisrpg.com">ignorance@mimesisrpg.com</a>><br>> > Envoyé le : Lundi, 22 Décembre 2008, 21h41mn 28s<br>> > Objet : Re: [HQ Ignorance] Scene 78: The Battle for Iceland<br>
> (Part Three)<br>> ><br>> > On Sun, 2008-12-21 at 11:41 +1100, Lev Lafayette wrote:<br>> > > Scene 78: The Battle for Iceland (Part Three)<br>> > ><br>
> > > As the Lasadag Lions close, Azhur finds his band in a<br>> perilous position.<br>> > > Although mopping up the fleeing Tarshites was a simple,<br>> indeed trivial<br>
> > > task, the flanking maneuver by a group of the Lions has<br>> caught him by<br>> > > surprise. In front of him is the raging Oakfed fire,<br>> magnified by the<br>
> > > Fire Rune magics of the Godlearner, Rikku. Behind him the<br>> Lions chasing<br>> > > the deliberately retreating forces of his allies of King's<br>> Broyan.<br>
> > ><br>> > > The Lions hurl their javelins at Azhur's group; bringing<br>> his forces<br>> > > loosely together for protection, behind Othor's shield and<br>
> Swordsinger's<br>> > > magic (1), Azhur's forces face the incredible volley of<br>> javelins, but<br>> > > survive due their defensive position, shield and magic<br>
> (2). It is clear<br>> > > that any lesser force would have fell and been killed to a<br>> man. Sensing<br>> > > victory, the Lions close on on Azhur's forces with. their<br>
> leaf-bladed<br>> > > swords and spears; Azhur knows the time is now for any<br>> chance of escape.<br>> > ><br>> > > But is not just Azhur who is confronting the Lasadag<br>
> mercenary force;<br>> > > the assault and javelin wings are also under attack with<br>> their surprise<br>> > > flanking maneuvers around the burning woods. On the left<br>
> wing, Dorassa,<br>> > > faithful servent of Jareena is joined with the Dwarf,<br>> Kalen Ironhand; on<br>> > > the right, Karala, Rikku, and Da, Jareena's other servant.<br>
> In the<br>> > > distance, the Seeker Dragonewt stands by King Broyan, his<br>> eyes<br>> > > unflinching as he scans the chaos; for those unfamiliar it<br>> seems as if<br>
> > > he is in a trance.<br>> > ><br>> > > Like with Azhur's small force, the Lasadag prepare a<br>> volley of javelins<br>> > > as their initial attack (3). With a howl, they then charge<br>
> into attack.<br>> > ><br>> > ><br>> > > 1) Sword and Shield 7W1, Mounted Combat +2, Combative +2,<br>> Disciplined<br>> > > +2, Intrepid +2, Heavy Armor +5, Blackmane +2, Othor +2,<br>
> Swordsinger +1,<br>> > > One Against Several Tactics +2, -12 four-to-one opponents<br>> = 15W1, roll 5<br>> > > a marginal victory.<br>> > ><br>> > > 2) Either each character is Hurt or one character is<br>
> Injured; you choose<br>> > ><br>> ><br>> > Ah, my bad. You rolled lower so it's a marginal victory to<br>> Azhur's<br>> > forces: the javelins fall upon shield or strike foliage, and<br>
> none strike<br>> > true.<br>> ><br>> ><br>> ><br>> > _______________________________________________<br>> > Ignorance mailing list<br>
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