<div>Ever the perfectionist, Rikku curses and backs away to gather his thoughts. He knows he must wait for the grenade to explode and fan the flames to damage the bat as much as possible, but he also feels he could use his considerable talents to hinder the priests even further. Grinning, he concentrates, open his eyes, and directs the forces of chaos (Chaos Sight 19) towards the priests hoping for mass confusion and making them attack friend & foe alike.</div>
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<div class="gmail_quote">On Fri, Apr 10, 2009 at 11:40 AM, Lev Lafayette <span dir="ltr"><<a href="mailto:lev@mimesisrpg.com" target="_blank">lev@mimesisrpg.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">Scene 86: Rotterex versus The Crimson Bat (Part III): A Furry Situation<br><br>Although the screaming of the bat terrorised the little rubble runner,<br>
he came to his senses after the initial shock[1]. "No point jumping<br>off", he mumbled to himself, looking down to the ground. Taking a sniff<br>of the air, Rotterex quickly discerned the presence of a half-dozen<br>
humans on the back of the bat. With suprising ease he found he could cut<br>a path past them whilst scampering through the fur[2], avoiding the<br>various eys that the bat has all over its body. Clambering under the<br>bat's beating wing ("I suppose this is an armpit of sorts", Rotterex<br>
thought) the bazak considered his options. Getting to the nose would be<br>difficult; he would have to climb over the bat's bare head and it was<br>quite some distance. Plus the nose was facing downwards and there were<br>
all those eyes over the chaos demon's head. On the other hand, the ear<br>was looking quite inviting. Close, big, open.. except.. "Beggorah, what<br>is that?!", the bazak exclaimed to himself. Coming towards him was not<br>
one, but two giant ticks about the size as the rubble runner himself;<br>they looked hungry.<br><br>Meanwhile on the ground, a different battle was being fought, as the<br>Crimson Bat approached King Bryoan's forces many of whom had fled or had<br>
lost the will to fight with the screaming of the Bat. In desperation,<br>Rikku used his Godlearner rune sight to transport existing fires and put<br>them in the way of the Bat [3], but the demon considered it no threat<br>
and the priests simply covered themselves in their heavy cloaks. But<br>Rikku aligned the runes in the fire and directed the towards his targets<br>achieving an unexpected success [4]. As the Bat closed in the rebel<br>forces it released its tongues, dragging a number [5] of King Bryoan's<br>
forces; the tongues themselves glowed red, as the Bat's priests cast<br>defensive magics upon it. With another flap of its wings it opened its<br>mouth and shot forth a bolt of acid that burned to the touch [6], and<br>
melted armour. Tearing through the remains of the left assault wing,<br>there was naught but silence from Gernu, who died as he had lived, but<br>the cries from Dernu, the intelligent alynx cat could be heard even<br>above the cries of battle.<br>
<br>To the north where the main battle continues, most of the Lunars have<br>fled in fear, with the exception of their force of Rune Priests and<br>sorcerers. Against these however is a mighty force of Telmori, under the<br>
control of Kalara-Who-Walks-With-White-Wolf. Whilst two in three of the<br>wolves were affected by the Bat's keening and seek protection wherever<br>they can find it, the others seem undetered and crash into the Lunar<br>
magicians wrecking havoc, their protective moon magics standing against<br>the claw and tooth of the werewolves [7], as they retreat in a orderly<br>fashion.<br><br><br>[1] That's minus 3 Hero Points to Kalen, and minus an additional 1 to<br>
reduce 'flee' to demoralise; 1 left; Jareena keeps hers.<br>[2] Roll of 20 for the dozen humans (critical failure) versus 8 for<br>Rotterex out of 22 (small 15, augmented +1 by Scamper Quickly 14, +1<br>augment Endless Warrior, +20 situational modifier; distracted priests,<br>
heavy bat fur, succesful perception, -15 for multiple opponents).<br>[3] Roll of 13 for the Rune Sight; 14 for the resistance of the<br>activity, success to Rikku.<br>[4] Roll of 2 for Rikku's attack (critical success), roll of 6 for the<br>
Bat (critical success) and Priests (normal success). Bat takes no<br>damage, Priests are Hurt; -1 to all actions.<br>[5] Check of PCs or followers; a chance of 1 (<5% of total force). Roll<br>10, 12, 19, 12.<br>[6] Acid breath of 15W3; roll of 16, so a failure, bumped to a success,<br>
bumped to a critical success. Base damage is Dying, critical will bring<br>to Dying, plus two levels. Light Armor will protect for one Level<br>(leather, heavy cloaks), Medium Armor for two levels (chain, lammellar,<br>scale), Heavy for three levels (plate), plus one level for a shield.<br>
Stream of acid is 1 m wide and 100 metres long; chance of 3 in 20 to hit<br>PCs - roll 9. Chance of 3 in 20 to hit other significant members roll 3!<br>Who? Dernu and Gernu (1-4), Elalanditi (4-8), Gyffur Ulfsonn (9-12),<br>
Bryoan (13-16), Miryanth (17-20). Roll 4.<br>[7] Roll of 16 for Telmori (from 5W, failure bumped to success) versus 6<br>(from 17, success), minor victory Lunars, numbers equivalent.<br><br><br><br>_______________________________________________<br>
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