Clinging to the fur on the back of Wolf, Karala bent her will towards the recalcitrant spirits..<br><br>OOC: Karala has lots of HP's is let them burn...<br><br>-:)<br><br>Dougie.<br><br><br><br><div class="gmail_quote">
2009/4/12 Lev Lafayette <span dir="ltr"><<a href="mailto:lev@mimesisrpg.com">lev@mimesisrpg.com</a>></span><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div class="im">On Sat, 2009-04-11 at 18:25 +1000, Damien Bosman wrote:<br>
> Ever the perfectionist, Rikku curses and backs away to gather his<br>
> thoughts. He knows he must wait for the grenade to explode and fan the<br>
> flames to damage the bat as much as possible, but he also feels he<br>
> could use his considerable talents to hinder the priests even further.<br>
> Grinning, he concentrates, open his eyes, and directs the forces of<br>
> chaos (Chaos Sight 19) towards the priests hoping for mass confusion<br>
> and making them attack friend & foe alike.<br>
><br>
<br>
</div>With no fear of using Chaos, unlike other sensible god-fearing folk of<br>
Glorantha, Rikku taps the chaotic runes he spies from around the demonic<br>
bat and directs them towards the Lunar Priests. This was most<br>
unexpected; and the effect is successful beyond expectations [1]. Four<br>
powerful Rune Priests in the frontline against the Telmori start to<br>
distort; their faces, their arms, their legs. Body parts twist, englarge<br>
and shrink is the most grotesque manner.<br>
<br>
Taking the opportunity, Karala [2] turns her Wolf, leaving the Telmori<br>
to deal with the ragged Lunar forces, releasing spirits [3] as she<br>
charged towards The Crimson Bat, brandishing the Axe of Talor as she did<br>
so. Spectral forces of deer appeared beside the White Wolf, jumping and<br>
leaping about; but some proved stubborn that day and remained within<br>
their fetch<br>
<br>
<br>
1] Use of a spell against mass targets is at a negative (see page 275 of<br>
HQ rulebook). The most Rikku would probably risk would be 4 (i.e., -9 to<br>
his ability). Just so happened I rolled a '1' a critical success! In<br>
response to the four priests I have rolled 14; a success. This means a<br>
minor victory for Rikku against the 4 Lunar Rune Priests; they lose 10%<br>
in all movement based abilities as a result.<br>
<br>
2] Yes, I had almost forgotten;<br>
<br>
<a href="http://mimesisrpg.com/pipermail/ignorance_mimesisrpg.com/2009-March/001855.html" target="_blank">http://mimesisrpg.com/pipermail/ignorance_mimesisrpg.com/2009-March/001855.html</a><br>
<br>
Release Evade Predator spirit, ability 7W1, roll 5, critical success.<br>
Resistance of Evade Predator spirit, friendly, 14, roll 8, success.<br>
Victory. Release Uncoling Ancestor spirit, roll 16, failure bumped to<br>
success, resistance friendly, roll 8 success; marginal defeat remains<br>
bound to fetish. Release Survival Spirit roll 14, failure, bumped to<br>
success, versus resistance roll 20, critical failure; spirit released.<br>
Release fire spirit, 17, failure, bumped to success versus neutral<br>
spirit resistance roll 1, critical, defeat remains bound.<br>
<br>
Hmmm.. A couple of misses there, you might want to spend some HPs..<br>
<div><div></div><div class="h5"><br>
<br>
<br>
<br>
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</div></div></blockquote></div><br>