3 points please!<br><br>
<div class="gmail_quote">On Fri, Feb 19, 2010 at 2:52 PM, Lev Lafayette <span dir="ltr"><<a href="mailto:lev@mimesisrpg.com">lev@mimesisrpg.com</a>></span> wrote:<br>
<blockquote style="BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">On Fri, 2010-02-19 at 14:13 +1100, Damien Bosman wrote:<br>> Average sounds good unless I can increase it with Hero Points?<br>
><br><br>Well, spending points to increase an ability is usually to cement a<br>benefit gained in play or introduce backstory which previously hasn't<br>been mentioned. Or they can be used to change a success, which can be<br>
narrated as follows:<br><br>Rikku finds a clothier, who speaks a semblance of a Sartarite traders<br>tongue. "In the rag trade, eh?", the Godlearner wryly grins as he looks<br>through the fairly poor pickings.<br>
<br>Suddenly something special catches Rikku's eye and he inquires of the<br>price*. Alas, the trader is quite savvy of his goods.**<br><br>"Oh, very expensive", he says.<br>"How expensive?", Rikku asks again.<br>
"I am not sure you can afford", the trader responds, looking over the<br>dishevelled Godlearner.<br>"Listen friend", with a whine on the latter word, "I'll be the judge of<br>that. How much?"<br>
"Twelve silvers", the trader responded.<br><br>Rikku thought about it for a moment; it was the equivalent of three days<br>wages for most people, but certainly a fair price for a well-to-do<br>citizen.<br><br>[Spend one hero point and that will give you a minor victory, so it will<br>
be very good clothes (very well cut and stitched), spend two hero points<br>and wealthy clothes (as above plus very fine thread) and spend three<br>hero points it will count as rich clothes (e.g., best silk lining and<br>
padding, hidden gold thread etc)<br><br><br>* Roll 2 from a wealth of 12<br>** Roll 3 for Resistance, a marginal success for the Godlearner<br><br><br>> On Sat, Feb 6, 2010 at 4:08 PM, Lev Lafayette <<a href="mailto:lev@mimesisrpg.com">lev@mimesisrpg.com</a>><br>
> wrote:<br>> On Sat, 2010-02-06 at 13:49 +1100, Damien Bosman wrote:<br>> > Rikku goes on the lookout for a shop to attempt to purchase<br>> (or trade)<br>> > some better robes, as his currents ones have gotten all<br>
> shredded &<br>> > dirty from combat/travel. Rikku thinks to himself, "Someone<br>> as<br>> > skillful as myself needs to show wealth on the outside as<br>> well as<br>
> > inside."<br>> ><br>><br>><br>> What price point are you going for?<br>><br>> IIRC you have the default (average) wealth which is 13..<br>><br>><br>
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