[Design] Character Generation: Detail vs Time Opportunity Cost
Curufea
curufea at yahoo.com
Wed Nov 16 05:19:52 UTC 2005
That sounds good.
Shadowrun has Archetypes that you could choose to use, or not.
Fantasy Hero has packages and you can choose how many to use - racial, cultural, occupational, etc..
Carl Brown <catodon at whale-mail.com> wrote: my own system is designed to have three methods of character generation
Archetype: just pick one then spend the few points you have left over
Modular: combine modules from different archtypes
Genisis: design a brand new archtype to play
this was my way of dealing with time/opportunity
Care2 make the world greener!
Over 10 million children die from preventable or treatable diseases
every year. Urge Congress to act today: http://go.care2.com/childact
http://www.Care2.com Free e-mail. 100MB storage. Helps charities.
_______________________________________________
Design mailing list
Design at mimesisrpg.com
http://mimesisrpg.com/mailman/listinfo/design_mimesisrpg.com
Peter Cobcroft
curufea at yahoo.com
Main: http://www.curufea.com/
---------------------------------
____________________________________________________
---------------------------------
Do you Yahoo!?
Never miss an Instant Message - Yahoo! Messenger for SMS
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mimesisrpg.com/pipermail/design_mimesisrpg.com/attachments/20051116/0bec3d39/attachment.htm>
More information about the Design
mailing list