[Design] New Ceres and the Forge
Curufea
curufea at yahoo.com
Tue May 9 04:26:13 UTC 2006
Possibly, but I probably forgot.
As for D20 - it's more "reflog" than "revitalise" ;-p
A new coat of paint on an old house.
I make a distinction between "good" and "popular" :)
--- David Cake <dave at difference.com.au> wrote:
> At 11:55 AM +1000 9/5/06, Curufea wrote:
> >A forum I hadn't encountered before (sorry if it has been
> mentioned
> >and I missed it) with lots of good stuff on RPG theory -
> >http://www.indie-rpgs.com/forum/
>
>
> Haven't I pimped the Forge here before? If you aren't
> familiar with the GNS theory of game design, you pretty much aren't
>
> familiar with most modern RPG design. You don't have to agree with
> it, but its so influential you really need to be aware of it to
> understand why people are designing the way they do. And you
> definitely don't need to sign on to the narrativist push either
> (D20
> has managed to revitalise itself largely by returning to its gamist
>
> roots).
> Cheers
> David
>
>
>
> _______________________________________________
> Design mailing list
> Design at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/design_mimesisrpg.com
>
Peter Cobcroft
curufea at yahoo.com
Main: http://www.curufea.com/
____________________________________________________
On Yahoo!7
Dating: It's free to join and check out our great singles!
http://www.yahoo7.com.au/personals
More information about the Design
mailing list