[Design] New Ceres and the Forge

Curufea curufea at yahoo.com
Tue May 9 04:26:13 UTC 2006


Possibly, but I probably forgot.

As for D20 - it's more "reflog" than "revitalise" ;-p
A new coat of paint on an old house.

I make a distinction between "good" and "popular" :)

--- David Cake <dave at difference.com.au> wrote:

> At 11:55 AM +1000 9/5/06, Curufea wrote:
> >A forum I hadn't encountered before (sorry if it has been
> mentioned
> >and I missed it) with lots of good stuff on RPG theory -
> >http://www.indie-rpgs.com/forum/
> 
> 
> 	Haven't I pimped the Forge here before? If you aren't 
> familiar with the GNS theory of game design, you pretty much aren't
> 
> familiar with most modern RPG design. You don't have to agree with 
> it, but its so influential you really need to be aware of it to 
> understand why people are designing the way they do. And you 
> definitely don't need to sign on to the narrativist push either
> (D20 
> has managed to revitalise itself largely by returning to its gamist
> 
> roots).
> 	Cheers
> 		David
> 
> 
> 
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> 


Peter Cobcroft
curufea at yahoo.com
Main: http://www.curufea.com/


		
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