[HQ Ignorance] Re : Re : First Scene: Sog City, Message test and questions...

Lev Lafayette lev_lafayette at yahoo.com.au
Sat Jan 13 17:23:32 UTC 2007


Read/Write Loskalmi is a good idea; include that.

All the best,


Lev

--- Loran <aillet_l at yahoo.fr> wrote:

> If everything is ok, then here is a proposal for
> Loskalm and my PC keywords (it is inspired from the
> HQ rule book)...
> Everybody but espacially the second Loskalmi PC is
> welcomed for improvements.
> 
> Question : Is "Read/Write Loskalmi" required to be a
> Wizard ?
> 
> 
> 
> 
> Loskalm keywords (from the Seshnela exemple):
> 
> 
> --------------------------- 
> 
> 
> Loskalmi Abilities:
> 
> 
> -        
> Assess Class Achievement
> 
> 
> -        
> Obey Superior
> 
> 
> -        
> Rural Survival
> 
> 
> -        
> Loskalmi Customs
> 
> 
> -        
> Loskalmi Geography
> 
> 
> -        
> Speak Loskalmi
> 
> 
> Typical Personality Traits:
> 
> 
> -        
> Fear Dragons
> 
> 
> -        
> Obedient
> 
> 
> -        
> Pious
> 
> 
> Typical Relationships:
> 
> 
> -        
> to Congregation
> 
> 
> -        
> to Family
> 
> 
> -        
> to Vassal Overlord
> 
> 
> Magic:
> 
> 
> -        
> Common magic
> 
> 
> -        
> New Hrestoli Church (Wizardry)
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
>  
> 
> 
> New Hrestoli Church (from the Rokari Church
> exemple):
> 
>
--------------------------------------------------------------------------------
> 
> 
> 
> Abilities:
> 
> 
> -        
> Doctrine of New Hrestoli Church
> 
> 
> -        
> Recognize Church Authority
> 
> 
> -        
> Worship Makan
> 
> 
> Virtues :
> 
> 
> -        
> Try Harder
> 
> 
> -        
> Rejoice
> 
> 
> Magic:
> 
> 
> -        
> The Abiding Book (New Hretoli Church
> Version) (HQ p165)
> 
> 
> -        
> King Siglat the Wise Visionary
> Memorandum (?)
> 
> 
> 
> Other Side:
> 
> 
> -        
> Joy or Solace Planes (?)
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> Knight (from cavalery soldier p31)
> 
> ---------
> 
> 
> 
> Abilities:
> 
> 
> -        
> Chivalry Code
> 
> 
> -        
> Camp
> 
> 
> -        
> Care for Horse
> 
> 
> -        
> Heraldry
> 
> 
> -        
> Riding
> 
> 
> -        
> Scan for Danger
> 
> 
> -        
> Jousting
> 
> 
> -        
> Command Inferiors
> 
> 
> -        
> Mounted Combat
> 
> 
> -        
> Sword & Shield
> 
> 
> -        
> Heavy Lance
> 
> 
> -        
> Knight Order Traditions
> 
> 
> Typical Personality Traits:
> 
> 
> -        
> Brave
> 
> 
> -        
> Combative
> 
> 
> -        
> Disciplined
> 
> 
> -        
> Loyal
> 
> 
> -        
> Honorable
> 
> 
> Typical Relationships:
> 
> 
> -        
> to Knight Order or Overlord
> 
> 
> -        
> to others Knights
> 
> 
> Typical Followers
> 
> 
> -        
> War Horse (choose quality HQ p31)
> 
> 
> -        
> Mounted Squire
> 
> 
> Standard of Living:
> 
> 
> -        
> Common to Prosperous
> 
> 
> Typical Equipment:
> 
> 
> -        
> Normal Horse
> 
> 
> -        
> War horse
> 
> 
> -        
> Melee weapons
> 
> 
> -        
> Heavy Armor
> 
> 
>  
> 
> 
> 
> 
> 
> 
> Errant Knight Order of the Sparrowhawk:
>
----------------------------------------------------------
> 
> 
> 
> The Book of Sparrowhawk:
> 
> 
> In Loskalm, the Sparrowhawk is a symbol of
> a small, solitary but valiant killer of harmful
> rodents dangerous for crops. It
> represents the errant knight devoted to protect the
> Farmer caste.
> 
> 
> The book is a compilation of secrets get by
> different questing members of the order since its
> foundation. The Book has
> several versions but only the newest ones are
> complete.
> 
> 
> 
> 
> Entry Requirements:
> 
> 
> -        
> Must be an accomplished member of the
> Soldier Caste
> 
> 
> Churches:
> 
> 
> -        
> New Hrestoli Church
> 
> 
> Abilities:
> 
> 
> -        
> Create Portal of Power
> 
> 
> -        
> Know Sparrowhawk Order secrets
> 
> 
> -        
> Military History
> 
> 
> -        
> One against Several Tactics
> 
> 
> -        
> Befriend Farmer Caste
> 
> 
> -        
> Write Secret Messages
> 
> 
> Relationships:
> 
> 
> -        
> Member of the Errant Knight Order of
> the Sparrowhawk
> 
> 
> Virtues :
> 
> 
> -        
> Courageous
> 
> 
> -        
> Humble
> 
> 
> Grimoires:
> 
> 
> -        
> The Abiding Book (New Hretoli Church
> Version) (HQ p165)
> 
> 
> -        
> The Book of The Sparrowhawk (Detect
> Fear, Paralyzing Shrieking Dive, Follow Escaping
> Prey, Find Courage to Attack
> Bigger than Self, Burst the Eyes, Choking Talons,
> Distant Sight)
> 
> 
> Talismans:
> 
> 
> -        
> Members of the Sparrowhawk Order use
> Sparrowhawk feather for talisman
> 
> 
> Other side:
> 
> 
> -        
> The Sparrowhawk nest is a node of
> courage and humility connected to the nodes of the
> New Hrestoli Church.
> 
> 
> Disavantages:
> 
> 
> - Far less prestigious than the Great Order
> of  the Sparrow, the Errant Knight Order
> of the Sparrowhawk is often scorned by upper castes
> members, as a poor bunch of
> rat chasers.
> 
> 
>  
> 
> 
>  
> 
> 
> Battle Seers Chapter: 
> 
> -------------------------------
> To be defined with the GM, Azhur is just a new
> member perhaps still under testing phase.
> 
> 
> 
> 
> That's all folks... for today
> ;-)
> Loran
> 
> ----- Message d'origine ----
> De : Lev Lafayette <lev_lafayette at yahoo.com.au>
> À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> Envoyé le : Vendredi, 12 Janvier 2007, 22h25mn 50s
> Objet : Re: [HQ Ignorance] Re :  First Scene: Sog
> City, Message test and questions...
> 
> 
> Advice? Apart from the fact your English is
> excellent
> and this is a great character description? :-)
> 
> All the best,
> 
> 
> Lev
> 
> --- Loran <aillet_l at yahoo.fr> wrote:
> 
> > Ok Thanks for this needed precisions :-)
> > This much like my rules in my own games sessions.
> > 
> > I have tried to write down my PC description in
> the
> > narrative way, but I fear that my english lacks of
> > subtilities to optimize it (but perhaps that war
> > stallion and squire are just part of normal kit
> for
> > the loskalmi knight and don't need to be
> mentioned).
> > Anyway, if somebody can help me to correct and
> > optimize it, he is welcomed.
> > 
> > Of course the final sentence is "secret", made to
> > bring some psychological intrigue and tension :
> > Azhur is now quatered between his hrestoli faith
> and
> > his fidelity to his family !
> > 
> > "Loskalmi" and "Knight" are the main [keywords].
> > There, I need your help to define correct cultural
> > and occupational keywords.
> > 
> >
>
------------------------------------------------------------------------------------
> > 
> > "Hello fellowship !
> > I'm [Azhur Sinnersbane], [third son] of the
> [famous
> > House Daymare] in [Loskalm].
> > I came here as a [new member of the Battle Seers
> > Chapter], but I began my caste progression as a
> > [castle squire], was send to my lordish father’s
> > [forest scout] forces and then [faithfully] joined
> > the small but valiant [errant knight order of the
> > sparrowhawk] to [bring justice in remote areas].
> > My duty there was to [protect the poor], to
> [pursue
> > and capture smugglers and poachers] and to [hang
> > brigands and slavers], but having [witnessed and
> > endured the atrocities of the Kingdom of War], I
> > quested succesfully, with the help of my [squire],
> > [war stallion] and [true silver sword], to find
> the
> > [old banner of the Red Valor of my ancestors]. 
> > I pledge to offer all my forces, knowledge and
> > possessions to the success of our quest..."
> > 
> > But then Azhur thought in a dark mood :
> > "Except that, to my shame, father just revealed me
> > that he was the [leader of this secret arkati
> > heresy], and I wonder why he also ordered me to
> come
> > here..."
> > 
> >
>
------------------------------------------------------------------------------------
> > 
> > Lev, any advice ?
> > 
> > Loran
> > 
> > 
> > 
> > ----- Message d'origine ----
> > De : Lev Lafayette <lev_lafayette at yahoo.com.au>
> > À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> > Envoyé le : Jeudi, 11 Janvier 2007, 22h55mn 56s
> > Objet : Re: [HQ Ignorance] First Scene: Sog City,
> > Message test and questions...
> > 
> > 
> > IC and OOC are acceptable standards and we can use
> > them here.
> > 
> > My experience of pbem is that flow is better than
> > steps. Using steps means you're invariably waiting
> > for
> > someone to put their orders in and the game grinds
> > to
> > a halt.
> > 
> > I tend to agree with Sam that devious tricks are
> > entertaining in collaborative storytelling when
> > everyone knows about them, even the victim. Of
> > course,
> > it is perfectly acceptable for the player to keep
> > secrets also for entertainment value to revealed
> at
> > a
> > later day (e.g., squidish priest of Saint Galvost)
> > 
> > Loran's character sounds just fine. I don't think
> > there are any specific HQ sources, but that
> doesn't
> > really matter. Just pick the keywords and your
> > abilities from your introductory narration and
> we'll
> > be fine.
> > 
> > As for the Master's advice... What do *you* want
> it
> > to
> > be? ;-)
> > 
> > All the best,
> > 
> > 
> > Lev
> > 
> > --- Sam Elliot <sam.elliot1 at btinternet.com> wrote:
> > 
> > > Hi Nic again.
> > >   Hi Dougie. I think it ought to be an
> "Uncoling"
> > > but I like Uncoiling better and I say stick with
> > > it...
> > >    
> > >   Hi Loran. "Poor" English is better than my
> > > execrable (sp?) French.
> > >    
> > >   I say:
> > >   IC = In Character while OOC = Out of
> Character.
> > >   I say too:
> > >   Everyone writes when they can (real life and
> > all)
> > > but everyone accepts the possibility of
> > > backtracking. 
> > >   I say, furthermore:
> > > Private actions - BOOOOOO!!!! If you wanna do
> > > something sneaky then by all means do, but let
> us
> > > know how terrible you are being so we can all
> > enjoy
> > > it. I bet everyone is sufficiently grown up to
> > have
> > > their PC´s not know and have them "walk into the
> > > trap" or whatever if it´s an interesting one.
> So,
> > my
> > > suggested proportion is: 99:1 [on very rare
> > > occasions, you want communication between GM and
> > > player for something particularly fun]
> > >   I say, finally:
> > >   Tips for beginner - enjoy, rememeber it´s
> email
> > so
> > > people are likely nicer than they seem, ask
> > > questions.
> > >    
> > >   Those are just my thoughts. Lev or anyone else
> > may
> > > have other thoughts...
> > >    
> > >   Sam.
> > > Loran <aillet_l at yahoo.fr> wrote:
> > >   Hello to you, happy tax-payers ! :-)
> > > 
> > > First excuse my poor english in all my coming
> > > messages, it is not my native language.
> > > (perhaps then I should take a foreign character
> to
> > > make fun from it...)
> > > 
> > > Although I'm rpgaming since years, espacially in
> > > Glorantha. It is my fist PBeM, so I need some
> > > explanations before starting :
> > > 1. What are the communication rules used here
> > (e.g.:
> > > to distinguish from gaming to non-gaming
> comments
> > ?)
> > > 2. Do we work in flow (everybody contributes
> > > altogether) or by steps (every players
> contribute
> > by
> > > himself, then the GM) ?
> > > 3. What is the proportion of public and private
> > > actions/messages ?
> > > 3. Do you have any useful tip for a beginner ?
> > > 
> > > 
> > > Concerning my character, I'm thinking about
> > playing
> > > a follower of the New Hrestoli Idealist Church
> of
> > > Loskalm (source:
> > > http://www.etyries.com/malkioni/idealist.htm )
> or
> > a
> > > related heresy from anywhere in Fronela (Red
> Moon
> > > tainted perhaps ?).
> > > 
> > > He passed with success the tests of the Farmer,
> > > Soldier and Knight casts. He is now striving
> > within
> > > the Wizard caste, still feeling more confortable
> > by
> > > acting more as a knight than a sorceror...
> > > 
> > > Questions :
> > > 1. Do you have any precise HQ sources about this
> > > kind of background ?
> > > 2. Does the Master has something to advice to it
> > > (here or in private ?)
> > > 3. Do we make just an official public background
> > or
> > > a public and a secret for the GM (e.g.: for who
> > > wants to play a squidish priest of Saint
> Galvost).
> > > 
> > > Thanks for the opportunity of playing again :-)
> > > Loran
> > > 
> > > ----- Message d'origine ----
> > > De : Lev Lafayette 
> > > À : ignorance at mimesisrpg.com
> > > Envoyé le : Jeudi, 11 Janvier 2007, 5h12mn 52s
> > > Objet : [HQ Ignorance] First Scene: Sog City
> > > 
> > > 
> > > Player's Notes
> > > --------------
> > > 
> > > Once again, thank you for your interest in this
> > > game.
> > > I have had a large turnout (there's 12 on this
> > list
> > > including myself) so between us we should be
> able
> > to
> > > generate a "ripping yarn" of epic adventure.
> > > 
> > > Some of you I believe have much better Glorantha
> > > knowledge than me. Feel free to offer plot or
> > > setting
> > > advice at any time. I really do want to make
> this
> > > project as collaborative as possible.
> > > 
> > > With regards to posting, adopt any style you
> feel
> > > appropriate. I'm not going to force you to write
> > in
> > > any tense. In terms of detail, go for big rather
> > > than
> > > small. As I mentioned to one player already,
> this
> > is
> > > more like "The Silmarillion" than "Lord of the
> > > Rings".
> > > 
> > > It is expected that each player contribute at
> > least
> > > two posts per week. Lead characters (see below)
> > will
> > > need to contribute four. None of the posts have
> to
> > > be
> > > particularly long; just enough to get an idea of
> > > what
> > > you're doing and what you want to happen. 
> > > 
> > > Character Generation
> > > --------------------
> > > 
> > > Read through the notes for the first scene.
> > Generate
> > > a
> > > character based on those notes, with narrative
> > > method
> > > (p20-21 HQ), introduce yourselves in a manner
> > > fitting
> > > to the first scene and send them in asap. Two of
> > you
> > > get to be leader characters with 40 points to
> > > distribute among your abilities (no more than
> +20
> > in
> > > any ability) and the rest receives 30 points (no
> > > more
> > > than +15 on ability). Leaders can be one of the
> > > "People of Note" from Fronela (RQ Genertala
> Book,
> > > pp10-20) if appropriate.
> > > 
> > > Obviously people like Harrek The Beserk, Sir
> > > Meriatan
> > > etc are not appropriate.
> > > 
> > > Leader characters are assigned on a first-come,
> > > first-served basis. Do your introduction quickly
> > and
> > > mention it.
> > > 
> > > First Scene
> > > -----------
> > > 
> > > It was but a brave shepherd of the Kingdom of
> the
> > > Jonatings who first found to stone-hut near the
> > > region
> > > under The Ban. Although he could sense Power
> from
> > > within, he entered and defeated the Guardian
> > Spirit
> > > within. Among the ruins he discovered a hitherto
> > > unknown fragment of Kyrmon's Scroll which bore
> > great
> > > information pertaining to the troubles of
> Fronela.
> > > It
> > > aid that a heroquester would meet with Gbaji The
> > > Deceiver and form a Kingdom of War to herald his
> > > return and only the knowledge of the Nameless
> Man
> > > could prevent the greatest Chaos returning to
> > > Fronela.
> > > 
> > > The scroll was taken to Okarnia and from the
> > Kingdom
> > > of Jonatela heralds were sent far across East
> and
> > > West
> > > Fronela, even to the Mostal of the Nidan
> Mountains
> > > and
> > > the Elves of Winterwood and Erontree. So it was
> a
> > > Council was hastily convened at the University
> of
> > > Sog
> > > City to discuss the document form a Hero band to
> > > seek
> > > the knowledge of the Nameless Man. 
> > > 
> > > The Kingdom of Loskalm sent two, as did
> Jonatela.
> > > The
> > > Duchy of Junora sent one, as did the County of
> > > Timms,
> > > and even one representative came with the
> > agreement
> > > of
> > > many from the Rathori and Uncolings. From among
> > > their
> > > number the Janube states elected one, and Sog
> City
> > > had
> > > its own. Finally, both the Mostal and the
> Aldryami
> > > sent one of their number. Amd within the great
> > > chamber
> > > of the University they began their plan.
> > > 
> > > (See? 11 players and 11 characters)
> 
> 
> 
> 
> 
> 
> 	
> 
> 	
> 		
>
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