[Perilouslands] Scene 30: Re: The Red Gem of Death

Chris & Karen Wells ckwells at gmail.com
Tue Nov 10 21:31:35 UTC 2009


I always thought it was because a "severe" or "deadly" hit was assumed to
hit in the head or neck.  So a helm would provide additional protection
specifically for those hits.  Just speculation though.

Chris



On Tue, Nov 10, 2009 at 4:25 PM, Lev Lafayette <lev at mimesisrpg.com> wrote:

>
> Nota bene: Does anyone know why the rules say that with a severe hit
> (presumably in a sever location) normal armour plus one's helm subtracts
> from damage?
>
>
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-- 
Wells
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