[Runequestprax] Chapter Nine: Jezra's Rescue
    Lev Lafayette 
    lev at rpgreview.net
       
    Wed Nov 26 07:48:16 UTC 2008
    
    
  
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On Tue, 2008-11-25 at 17:38 -0800, Carl Brown wrote:
> Hi I'm compiling these into a Word document for reading and discovered
> I'm missing chapter 8. Please help
> 
> <-----Original Message----->
> From: Lev Lafayette [runequestprax at mimesisrpg.com] 
> 
> Sent: 10/5/2008 2:13:29 PM 
> 
> To: runequestprax at mimesisrpg.com 
> 
> Subject: [Runequestprax] Chapter Nine: Jezra's Rescue 
> 
> 
> 
> Chapter Nine: Jezra's Rescue
> 
> Dramatis personae
> 
> Storyteller, (Lev)
> Phoebe, Grantlands Initiate of Zola Fel and Seven Mothers (Michael)
> Red Mouse, Zebra Tribe Initiate of Zola Fel (Sean)
> Honest John, Pavis Initiate of Eurmal and Zola Fel (Rick)
> Zammon, Rhino Tribe Initiate of Storm Bull (Gawain)
> Praxilites, Sun County Initiate of Yelmalio (Jay)
> Mountain Strides, Agimori Initiate of Lodril (Karl)
> Mathius, Pavis Initiate of Lhankor Mhy and Issaries (NPC)
> 
> 
> 1615 ST: Storm Season
> 
> The day started will ill-news, as the Duke's daughter, Jezra, has been
> declared missing. Worse still, the Duchess had fallen ill to some
> strange sickness and healers have been sent to Horn Gate to aid
> against
> a plague. The daughter had been taken by the Tusk Riders in Nosferal's
> tower and demanded a ransom which the Duke could not afford. His
> right-hand man, the ever-loyal Daine, has offered to attempt entry,
> but
> the Duke saw the sense of sending the mercenaries to do the duty they
> had been paid for. The Duchess took a moment to plead to the assembled
> characters to rescue their daughter.
> 
> With the aid of the Duke's newtlings, the mercenaries took the river
> route to the Tower. Along the way they encountered, once again, giant
> frogs. When passing Five Eyes gorge the newtlings were particularly
> quiet and when asked about this later they informed those present that
> this was the home of a strange newtling cult with their own great
> spirit.
> 
> On the way to the tower, the party encountered a patrol of two tusk
> riders who attempted to charge the larger group. From cover, Phoebe
> befuddled on of the tuskers whilst upfront Strides charged another
> with
> an inevitable collision. Although bashed by the much heavier tusker
> Strides did not fall, much to the amazement of all who witnessed this.
> Eventually with both spear and spell one of the Tusk-Riders was felled
> and the other retreated.
> 
> Upon reaching the Tower of Nosferal, the party viewed the area. The
> tower was located in a desolate area, with even large rocks moved
> away.
> The smooth surface of the two story building denied any easy
> possibility
> of climbing, except for perhaps the chimney. The ground floor was
> barred
> with a great door, that showed many signs of battle but none of entry.
> There were windows on the first floor.
> 
> After a while, Tuskers came to the window to jeer at the characters;
> they had with them Lady Jezra and demanded to see the ransom that they
> had demanded. The party engaged in some deception here, partially
> filling the top of a knapsack with gold and silver, so it glinted
> under
> Yelm's watchful gaze. In the meantime, Honest John sought entry to the
> tower away from the eyes of the Tuskers.
> 
> The ruse proved doubly successful; not only did one Tusker come
> downstairs to check the ransom, Honest John entered the upper floor.
> The
> party rushed the lone Tusker, breaking into the tower as others
> members
> of the party entered through the rope left by Honest John. Within the
> tower a mighty battle ensured, and for a while it looked very close
> for
> the Tuskers had a Rune Lord among their number. Eventually however
> they
> were all defeated, but not without the loss of Phoebe, who fell
> unconscious from the Tower and was taken by a Tusker who escaped the
> carnage. Amazingly, Praxilites expressed immediate concern for her
> welfare once this was known.
> 
> Searching throughout the Tower, the party eventually found Jezra
> manacles in a dungeon; both angry at her situation and overjoyed, she
> expressed immediate affection to Red Mouse before she was even
> released.
> Then the party journeyed further, finding a lower level. Contrary to
> rumour there appeared to be no vampire present, but there was
> skeletons
> that walked! However the brittle bones were quickly destroyed, leaving
> the path clear for the party to return to the Duke having successfully
> rescued Jezra.
> 
> 
> >From the loyal scribe of the River Voices & Their Allies, Mathius of
> Pavis, Initiate of Lhankor Mhy and Issaires
> 
> 
> 
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